The life of a game developer is not all just about basking in the glow of a computer screen. We need to get out too - to perform "business networking" - and it's especially true in case of SCS Software, as we need to establish and maintain contacts not just within the games industry, but also in the huge universe of transportation and logistics.
You may have noticed a recent blogpost with a short photo report by a small band of SCS developers visiting IAA Commercial Vehicles 2016. Trade fairs are an amazing opportunity for us to have conversations with the companies in transportation industry, to establish new contacts, as well as take a ton of photos as inspiration and reference for future development.
The IAA tradefair is taking place in several huge halls of Hannover Messe, each the size of a football field, and all around and between them. We have reserved two days to explore the expo, but still we have not managed to see it all. We have created a short movie with impressions from our IAA visit, to give you a sample of what it is like, though we cannot claim it to be exhaustive nor representative of all important stuff that was there to be seen. We were happy too see a lot of supporters of our truck games there, it was also great to see our game technology used in a 4-screen technology demonstrator by TrailerVue.
We hope that by the next IAA event, our ties with the industry will be even closer, and thanks to establishing new cooperation, there will be a lot more to be seen in the games and perhaps even on the show floor.
Only a few days later, a bunch of SCS guys were already sitting on a plane to Seattle, to visit Steam Dev Days. Valve's Steam platform is of critical importance for our business. With over a hundred million users there it is helping us reach new customers and grow our fan community. Equally important is their robust network infrastructure and easy game updating system, and support of "branches" that we use for our various betas. It allows us to experiment, gives us more room to grow, and we can focus on developing and expanding our games rather than struggle with their maintenance.
It was a great pleasure to see our American Truck Simulator logo on Valve's presentation slide recognizing games released in 2016 that succeeded thanks to being able to engage their fan community.
Talking about traveling the world and trade fairs... our fans in Poland, and we know that there is a lot of them, are invited to visit the upcoming PoznaĆ Game Arena trade fair, taking place October 21 - 23. Our games will be there, and you will have a chance to play them and even get a peek into what's next, as this will be the first chance to play our upcoming Vive La France DLC expansion for Euro Truck Simulator 2! The add-on will be kindly presented there by our publishing partner IMGN.PRO, and even supported by a couple of SCS Software's very own Poland-born employees. Come see the add-on in Hall 7, booth 65!
You may have noticed a recent blogpost with a short photo report by a small band of SCS developers visiting IAA Commercial Vehicles 2016. Trade fairs are an amazing opportunity for us to have conversations with the companies in transportation industry, to establish new contacts, as well as take a ton of photos as inspiration and reference for future development.
The IAA tradefair is taking place in several huge halls of Hannover Messe, each the size of a football field, and all around and between them. We have reserved two days to explore the expo, but still we have not managed to see it all. We have created a short movie with impressions from our IAA visit, to give you a sample of what it is like, though we cannot claim it to be exhaustive nor representative of all important stuff that was there to be seen. We were happy too see a lot of supporters of our truck games there, it was also great to see our game technology used in a 4-screen technology demonstrator by TrailerVue.
We hope that by the next IAA event, our ties with the industry will be even closer, and thanks to establishing new cooperation, there will be a lot more to be seen in the games and perhaps even on the show floor.
Only a few days later, a bunch of SCS guys were already sitting on a plane to Seattle, to visit Steam Dev Days. Valve's Steam platform is of critical importance for our business. With over a hundred million users there it is helping us reach new customers and grow our fan community. Equally important is their robust network infrastructure and easy game updating system, and support of "branches" that we use for our various betas. It allows us to experiment, gives us more room to grow, and we can focus on developing and expanding our games rather than struggle with their maintenance.
It was a great pleasure to see our American Truck Simulator logo on Valve's presentation slide recognizing games released in 2016 that succeeded thanks to being able to engage their fan community.
Talking about traveling the world and trade fairs... our fans in Poland, and we know that there is a lot of them, are invited to visit the upcoming PoznaĆ Game Arena trade fair, taking place October 21 - 23. Our games will be there, and you will have a chance to play them and even get a peek into what's next, as this will be the first chance to play our upcoming Vive La France DLC expansion for Euro Truck Simulator 2! The add-on will be kindly presented there by our publishing partner IMGN.PRO, and even supported by a couple of SCS Software's very own Poland-born employees. Come see the add-on in Hall 7, booth 65!
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