Thursday, July 20, 2017

American Truck Simulator 1.28 Open Beta

Open Beta test for the latest update of American Truck Simulator is here!

(Euro Truck Simulator 2 may still need a few more days, as we are fighting with a small but particularly hard to catch bug there.)

You may wonder about the game version number suddenly jumping to 1.28, as at the moment it was sitting at ver. 1.6. We have decided to unify versioning of ETS2 and ATS to simplify communication about game updates both internally and externally. The version number used to denote that ETS2 has been through 27 major updates, while ATS has been through 6 big revisions since the respective game's release. But we realized that this is not a crucial piece of information. It is more relevant and more important to provide the information that the updates, even if they appear at slightly different times, are based off the same core functionality upgrade; that the progress is in sync on both games. That's why we decided to only continue the numbering scheme established originally with the older Euro Truck Simulator 2 game, and stick to it even with American Truck. This way it will be clearer if and when both games reach a particular development milestone.

As usual, this update is full of great features for you to try out. Doubles are the main feature of this particular update which is great on its own. But since there are different regulations in Nevada, we decided to add something special for our fans. Please welcome triples and Rocky Mountain doubles which are part of ATS Nevada economy now!

Apart from those, there is a number of features worth looking into and we are sure you will take the time to study every bit of them through and through as you always do and then enjoy them in the game.

Let's make a list here so you can decide which of them will catch your eye first.


  • Doubles (and more)
  • Background screen options
  • Better flares on the player and AI vehicles


  • Auxiliary brakes system support (engine brake and retarder in one control element)
  • Fixed LP change in states/countries where no city formats exist
  • Fixed brake vs parking brake behavior
  • Retarder improvement (better cruise control behavior, no braking with throttle, icon when moving only)
  • Fixed suspension load gauges
  • Steam Inventory support to allow for distributing rewards from upcoming World of Trucks events

Doubles are just amazing and so much fun, we are sure you will agree once you try them yourselves.

Background screen options are a new cosmetic feature that changes the background of the main menu to better suit your style. You will have to try and choose one that suits you best.

Flares have been a big change that was worthy of its own dedicated blog post and you can take a look at it here.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right click on American Truck Simulator → Properties → Betas tab → public_beta → 1.28 public beta. No password required.

During open betas, there is a dedicated beta site for World of Trucks, which is used to safely test all new features. Please visit World of Trucks Open Beta web for more information. Also check our modding wiki too to get details pertaining to mods for the game.

Just as with the previous Open Beta releases - please keep in mind that this is still only a beta version of the update! You may experience instability and/or bugs and kinks. It’s completely okay if you want to wait for the final release. But if you are interested in providing feedback at this stage, be sure to let us know on our forum, you can join the discussion here and report bugs here. We appreciate all your feedback immensely.

Related articles:
Better light flares for vehicles

Wednesday, July 19, 2017

Closing a part of California's Highway 1

Dear American truckers. In your future travel plans, please keep in mind the temporary closure of the offshore section of  California's coastal Highway 1. As you already know from the IRL media, Big Sur landslide interrupted the iconic route.

We always strive to bring something new in our game updates. This time, at this particular spot, we will not give, but take. The next update will close the Highway 1 section. Its reopening in our American Truck Simulator will depend entirely on real world events. Fortunately, an alternate route is going to be available.

Friday, July 14, 2017

Update info and DAF XF 105 improvements

We know that our fans are waiting for any new information about the status of the upcoming update for our games. We finally believe that the extensive internal testing of the new content for Euro Truck Simulator 2 and American Truck Simulator is almost complete. An Open Beta stage is planned next, but we do not want to release a build of the game with any known issues even into beta. At this point, we are still tweaking the last little things so we can invite you all to test new content as soon as possible, hopefully early next week.

In addition to new features, you can look forward to improved DAF XF 105 in the next update for Euro Truck Simulator 2. We have revisited the truck model and made quite some changes to the Exclusive and Standard interior. In the exterior, the changes touched stock sun shield for Super Space Cab and Super Space Cab Plus.

We're constantly striving not only to deliver new content but also to improve the existing one that we can proudly offer the highest standard of truck simulators to our fans.

Related articles:
Better light flares for vehicles

Wednesday, July 12, 2017

Under the Hood #3: Vegetation

Welcome back to next episode of the UtH series. First of all, we'd like to thank you for all of the good feedback you've given us under previous articles dedicated to the deeper description of how things are made at SCS Software. The last article became quite a wall of text, so I'll try to grow something shorter and smaller this time.

Yes, the word grow is used as intended there, because today we're going to take a look at assets of vegetation in our games! So grab your gloves, shovels, clippers, fertilizer etc. and let's go gardening!

Monday, July 10, 2017

SCS On The Road: ETRC 2017 #2

Those who've followed our social media channels during recent days know our team was participating at the FIA ETRC racing event at Nürburgring, Germany. If you've missed our posts, you can find them on dedicated media channels or you can browse and look at the photos we've taken here.

Thanks to the organizers of this event, our booth was placed at the perfect position. We had notable placement directly at the left side of the main stage where the trophy ceremony was held. With our two brand new simulators, merchandise, promo or discount cards and smiles on our faces, members of our crew were entertaining the visitors for three days from early morning hours to late evenings. No matter the rainy weather, the numbers of fans who were interested in trying out Euro Truck Simulator 2 on our 4D motion seats were really high. And it was awesome!

Except for all the great moments and chats with our fans, our colleagues were able to spend some time with ETRC racing drivers and their team members. We also met an amazing singer Jessica Lynn! We enjoyed every second there and we'd like to thank the organizers for this great experience. It was our first participation in a real truck race and we instantly felt in love with the audience for these events.

We'd like to announce that our small team is getting ready for next round. This time it's going to be at Slovakiaring and it would be really cool to hang out with you there for a while. So if you're considering the visit of this upcoming event, or if you've already decided that you'll be there, come and visit us! We'll be there with our SCS On the Road Crew.

We can't wait to meet, have a chat or take a photo with you. And if you can't make it but you'd like to stay in touch, you can follow SCS social media like Instagram and Twitter profiles. We'll be doing fresh news, posts, and tweets about what's going on there. Thank you all and see you at the Slovakiaring!

Related articles: SCS On The Road: Plan B, ETRC 2017

Tuesday, July 4, 2017

New Mexico: Roswell

While working on the New Mexico DLC for American Truck Simulator, we thought it would be fun to include the city of Roswell, the site of the famed "Roswell Incident." Fortunately, it made sense to include it as a node in our road network layout.

UFO enthusiasts and skeptics alike will celebrate and remember this year's 70th anniversary of the 1947 incident that many people believe involved an extraterrestrial spaceship crash-landing on a ranch in the Roswell area. This event led to many conspiracy theories and belief in the existence of flying saucers which persist until today.

We're serving the first American Truck Simulator's Roswell appetizer in the form of a few screenshots. Here you can find several landmarks which local experts will surely have no trouble recognizing.

Articles related to New Mexico:
New Prefabs
Places to Rest and Refuel
The Land of Enchantment

Friday, June 30, 2017

SCS On The Road: Plan B

It turns out that the paint hasn't quite dried yet. Unfortunately, the company refurbishing the shipping container for us - to turn it into a luxurious demo trailer - haven't managed to finish everything for our needs by this weekend.

But we have not given up and improvised a solution that's almost as good. The motion seats have been transported to the event site. Our team is on the spot and ready for the visitors of this weekend's ETRC race. And we hope that some of our fans living nearby may stop by as well, as we have some merchandise to gift and discount coupons to distribute ;)

Follow us on Instagram, Twitter or Facebook to get fresh information and photos from Nürburgring!

Related articles: SCS on the road: ETRC 2017

Thursday, June 29, 2017

Better light flares for vehicles

We are working hard on addressing the remaining known issues before we can start the Open Beta process for the next major updates for both Euro Truck Simulator 2 and American Truck Simulator. We thought that you may be interested in learning about one little visual improvement that we are planning to introduce as a part of the update...

We have never been quite happy with the way vehicle lights look, doing something about it was on our wishlist since the launch of Euro Truck Simulator 2. Our coders have actually improved the underlying system a while ago already, but finally, we have caught up with them and tweaked the "sprite" graphics, which in fact involved painstaking re-adjustment of a ton of various numerical constants that define light flare behavior.

The light flares in our games have always been growing too big at a short distance, masking out the entire headlight and any interesting shape and detail. Our goal for the change was to make sure that the lamp mask can be seen during both day and night without the excessive glare.

At longer distances, the new system adjusting the flare intensity still had to make sure that lights do not disappear. The eye is very good at catching the photons coming in even from a tiny source in the distance, and our system has to emulate it.

You can see the results of our effort on today's comparative series of screenshots.

Related articles: Doubles

Tuesday, June 27, 2017

Heavy Cargo Achievements

A lot of fans have reminded us that the release of the Heavy Cargo DLC packs for Euro Truck Simulator 2 and American Truck Simulator respectively would make a nice opportunity to introduce some new Steam Achievements for the games.

We decided to heed the advice and just added 5 new achievements for each game, slightly different so that owners of both games can have a somewhat different experience hunting them down.

Thanks to /u/rockandrole8 on Reddit's /r/trucksim who made a nice comparison of the two sets of achievements!

The Steam sale continues and our games are on sale. Get some DLCs and surprise your friends!