Friday, March 16, 2018

Mighty Griffin additions under development

When we added the new generation Scania R and S series trucks to Euro Truck Simulator 2 recently, we have intentionally emphasized the standard factory options and avoided aftermarket tuning. The first impression of an all-new vehicle should be how the manufacturer intended it to look. When tons of screenshots and videos recorded with the new trucks in our game hit the Internet, the depiction of the vehicles should be reasonably close to how they leave the factory, that's what our licensing partners prefer.

Some months have passed now, and we can afford to venture into the realm of aftermarket at last, to take inspirations from and reflect on what we have seen at truck fests around Europe and on various tuning forums. It's time to revisit Mighty Griffin Tuning Pack and see how we can update it with yet more chrome and yet more toys for truck tuning fanatics!

Many tuning parts are completely new and the rest got a lot of love too as they needed rework to fit the new trucks' cabin shapes and dimensions. But the additions are mostly finished now and the final package is about to enter testing phase now.

From sun shields, window trim, windshield frames, stone guards, masks, masks' ribs through both front and rear mudflaps, bumpers, front grilles, bull bars, door trims, logo, badges to chassis covers, side panel, us-styled exhausts and more - this update brings a massive amount of combinations for these recently added trucks.

If you already own Might Griffin DLC, these additions will appear in your game for free, of course. If you still don't, perhaps it will be a reason to reconsider ;).

The DLC update will come live alongside the next update of Euro Truck Simulator 2.

We also have a small teaser for you of another 'work in progress' development in the picture below. Can you guess what this concept picture will be good for?

Monday, March 12, 2018

Squirrel at SCS: Making Truck Sims

Back in November, SCS Software was celebrating 20 years in the business. We invited a lot of industry friends for our celebrations, and also journalists, youtubers, and streamers. We were delighted to see that Squirrel, one of the most dedicated YouTube creators and Twitch streamers covering our sims, also accepted our invitation.

As Paul traveled to Prague all the way from the UK, he also took the opportunity to spend more time with us to make it worthwhile, with the goal of creating a video report from our office, also interviewing several members of the team.

Lots of time has passed, life intervened in a very unwelcome way, unfortunately. We are happy to see Paul back on the scene, and it looks like all the editing and cutting of the source material is finally done, as the final videos just popped up on Youtube. We're more than happy to share them with you! Hope you'll find them interesting...

Thursday, March 8, 2018

Meanwhile in Oregon

A new map region usually means, among other things, some new industries inspired by typical real facilities identified by our location scouts. Today we want to share a few work-in-progress images from American Truck Simulator: Oregon map expansion development. They are depicting one of the new industrial prefabs we're working on: a shipyard.

Oregon related articles:
Which way to go? beaver knows!

Friday, March 2, 2018

Beyond the Baltic Sea

After our recent teaser post with screenshots, we have seen a lot of speculation and wild guessing initially. Very quickly though, the majority opinion has settled. It probably wasn't overly hard, as we have placed quite a few hints here and there to give you a chance to find out the right answer on your own. And you were right!

We are happy to confirm that the next world expansion that we are building for Euro Truck Simulator 2 is the region Beyond the Baltic Sea (working title). You can see it in the schematic map below.

This new DLC will include the whole of the three Baltic states Latvia, Lithuania and Estonia, but also southern Finland and bits of Russia including Russia's second largest city Saint Petersburg.

It's quite a lot of ground to cover with unique architecture, industry, and transport infrastructure; an area that will be very different from the rest of the world we have so far.

Keep an eye on our blog and social media channels to learn more about Euro Truck Simulator 2: Beyond the Baltic Sea map expansion in the coming weeks and months!

Tuesday, February 27, 2018

Meeting Room of the Year 2017 Awards - Thank you!

We'd like to thank you for your kind help in the Best Czech office of 2017 online competition. If you remember, a couple of weeks ago we have asked our fan community to vote for us in an online poll of various new offices. Your voice of support was really strong, and as a result, our new office space won the "Public Vote" category of this local competition!

At this link you can watch a virtual tour through our office, just click it and when it's loaded, pick SCS Software' office (the fifth option) in the bottom menu.

Our office (and the architects who designed it) received two awards actually, as we have also been recognized in "Healthy Office" category. The jury really liked the way our office works with sound proofing, light, and fresh air supply.

We are really proud of our new home. SCS Software team continues to grow, we would really like to boost our capacity and accelerate our releases. Actually, we are already eyeing another expansion of the office space, there is still free space on the same floor just next to us! ;)

Thursday, February 22, 2018

Warming up for ATS: Special Transport

We have received a lot of positive feedback to our recently-released ETS2 Special Transport DLC. We continue to work on it - more routes are coming as well as various subtle code improvements. Meanwhile, we are bombarded with questions about a comparable expansion for American Truck Simulator, and we feel that we should not keep you completely in the dark. We are happy to confirm that ATS will also receive its own oversize loads!

Our vehicle team is currently building a bunch of new massive cargoes for ATS, so the route designers have to use placeholders for now. When the creators are setting up the route parameters, a ton of testing and iterating is required to make sure that the given cargo can get from point A to point B smoothly but with just the right level of challenge for the players. This is very time consuming, so we had better start on "scripting" the routes before the final cargo models are available. Let's take a look at a couple of screenshots below...

You can see our special cargo placeholder trailer. Our designers use it to verify that a particular cargo we have in our plans will eventually fit through critical places of the in-game world. If it doesn't fit, usually we try to tweak the map, perhaps raise a bridge by a feet or two, or move a big rock a bit further from a tight bend on the road. If such a change would ruin the place, we have to find and set up an alternate route. As you can see, some places are rather tight, with only a few inches of space left to drive thru!

Our Special Transport development team is spending a lot of time pulling this placeholder trailer, and as a joke they've started to call this weird empty box "the aquarium". When the vehicle team heard about it, they've decided to elaborate on this little joke. So now, when we're looking for suitable routes, we're also taking the SCS Hammerhead shark for a nice ride. :-)

Thursday, February 15, 2018

The Year of the Dog

The traditional Chinese zodiac is repeating a 12-year cycle. Each year is represented by a zodiac animal - 2018 is the Year of the Dog. To celebrate accordingly, we updated the ETS 2 Chinese Paint Jobs Pack, and added a new cabin paint job to it. It is just a small cosmetic update which is free for everybody who already owns the DLC, of course.

To make these celebrations even more festive, we are joining Steam's Lunar New Year sale with a dedicated Lunar New Year ETS2 Steam bundle.

Happy Year of the Dog!

Monday, February 12, 2018

Truckers.FM at SCS Software

We had a very nice visit from Truckers.FM guys at the end of January. They are (as many of you know) the biggest and certainly the most vocal online radio stream for ETS 2 and ATS player's community. We really like and appreciate what these guys have achieved. Over the years, they have invested so much of their free time to bring joy, great events and cool music for all virtual truckers around the world.

We've been in touch with Alex a.k.a DJ London for a long time but unfortunately we never had a chance to meet in person. Until now, when he and his brother were on their trip to Prague. It was a perfect opportunity to invite them to our labs!

You can read their own coverage of the visit and look what they have been up to and how they enjoyed their trip at this link.

Thank you guys, we really enjoyed the time we have spent with you!

Thursday, February 8, 2018

KRONE trailers coming to Euro Truck Simulator 2

If you follow our social media channels, you must have noticed that we have posted a couple of photos from our visit to KRONE manufacturing plant back in November of last year. It wasn't just a regular visit, as it involved a lot of photography over a period of two days - to make sure we get high-quality 3D scans of several of the trailers there. The fan response was very positive, of course, a new official license for our games is always welcome.

We are happy to confirm that the negotiations have been successfully concluded and that we have shaken hands on bringing a selection of KRONE trailers as a new DLC to Euro Truck Simulator 2!

While our crew was taking pictures of the various trailers, KRONE's marketing team took the opportunity to interview our guys and document their work. This short documentary was just released to KRONE's YouTube channel today, and we are happy to bring it our fans as well...

It is really exciting when the licensing partners take our work so seriously and recognize the opportunity to raise the visibility of their brand through our cooperation! This is definitely not the last bit of news on this topic so you may consider checking out KRONE's TwitterInstagram, and Facebook profiles from time to time, or simply show them a bit of your appreciation for being ready to join the ETS2 universe. The power and engagement of our fan community is a strong factor when we approach tentative licensing partners.

We have no ETA to announce yet for the new DLC, but our vehicle art team is already on the job, doing their best to raise the quality bar once again. Together with our programmers and designers, they are working on some really cool stuff related to trailers in gameplay. ;-)