Thursday, September 11, 2014

The first news about design

 

Greetings,

Starting of with tad of unfortunate news right away: we had to postpone the Achievements update of Euro Truck Simulator 2 to get extra two weeks for additional polish. Sorry about that little delay, it's almost there and still coming, just a bit later this September.

Now the good stuff

During feature development, lots of time is spent discussing the designs and how the gameplay is revolving around particular feature and how to evolve it further. However we realized we seldom shared such kind of behind the scenes info with you...

One of the features that has been under discussion for a long time is another type of DLC - Rigid Trucks.

Having rigids in the game brings quite a bit of challenges for us - the developers, as we would have to touch an established gameplay formula, and for you - the drivers, as backing these beasts is far from easy!

Naturally we need to take care of seamless in-game integration, with physics, economy, loading / unloading places infrastructure... There is both good and bad there, this challenge may persuade us to reconsider the concept of trailer ownership. But you know us, the more ambitious we are in altering the gameplay, the more time we typically take to make this happen. We will push to arrive to a broad concept of trailer ownership, though here we will start with one particular case - a swap body trailer on which you'll be loading the containers, cisterns and other loads suitable for rigid truck transportation.

For a driver, this is going to be a whole new challenge, especially when it comes to loading and unloading cargo. So in case you thought your parking skill is near perfection with ETS2, think again! :) Rigids with attached swap body trailer will test your maneuvering skills again. Of course, if you are not a hardcore player or just prefer just to chill out and ride, auto-parking feature is still at your disposal.

Friday, September 5, 2014

Riding the American Dream

Los Angeles and San Francisco are huge cities in the American Truck Simulator map. We haven't tried to portray sprawling agglomerations of this type in our games until now, though there was a bit of a hint of it in 18 Wheels of Steel Long Haul. Our ambition is higher now, as we want to capture the feeling of driving in an actual US city, which is quite different from typical European locations.

This trend isn't only ATS bound, but you'll get much higher city-feel authenticity in new world expansions coming to Euro Truck Simulator 2.

Check out some fresh screenshots taken from American Truck Simulator!




Friday, August 29, 2014

Fancy some Scandinavian shots?

How about today we just show you some fresh screenshots taken from the upcoming DLC Scandinavia, around the Linköping city:






Monday, August 25, 2014

Mercedes-Benz New Actros work in progress

The readers of our blog have long suspected that another vehicle we surely must be building is the 2012 New Actros truck tractor. It has taken us a lot of time and effort to obtain the necessary license; to finally complete the "Big Seven" European truck manufacturers licenses.

At long last, we are happy to show you that we are doing some solid work on the truck! In fact we are now working hard to speed up production of the 3D model, with one senior 3D designer assigned to the task of creation of the exterior of the vehicle, while another 3D guru is working on the dashboard and interior.

Check out some Work in Progress screenshots of this majestic truck:



Thursday, August 21, 2014

Getting ready for ETS2 1.13 Update

Euro Truck Simulator 2 version 1.13 is entering finalization for release - and this time it is all about Achievements!

As you may have noticed from our blog posts jumping from topic to topic between different projects and sub-projects, the team at SCS Software is actually a swarm of quite a number of micro-teams developing various new features to grow the truck simulator ecosystem. Some things take longer to develop, with some we may even be notoriously slow, but we believe that our approach is right to achieve our ultimate goals eventually, and we hope that you are having fun being along for the ride. Achievements is one little step among many for us to help us in testing the necessary improvements in our infrastructure towards game data persistence.

So, achievements. Actually, at this stage we are preparing two different sets of achievements for you:
  1. Steam Achievements
  2. World of Trucks Achievements

Steam achievements were much requested by our Steam player community. Thankfully, the native integrated Steam achievement system made it reasonably simple to implement, certainly compared to us having to roll our own superstructure on top of in-game achievement tracking.

On the other hand, the initial set of World of Trucks achievements is a turning point in setting up the the back-end codebase for extensive future updates. WoTr updates are sure promising to be interesting and we'll talk about them in the future...


We understand that at this stage of the life cycle, with many players having sunk tens or even hundreds of hours into the game, some achievements might be, shall we say - not timely. You might even think that you have tried everything the game has in store for you...

So with that in mind and with help of Steam community, we have compiled a list of ETS2 achievements with a very seasoned player in mind. You can think of some of the more difficult ones as little quests or challenges for you to undertake in the game. Still there are achievements that are very easy, we still have new players coming aboard having just bought the game, and we want them to get some satisfaction quickly. Experienced player can take them for granted already.

It was not our goal to make anyone suffer pursuing our achievements, as it sometimes the case with games; forcing players to grind. Almost all our achievements are within the reach of average player given enough dedication.


Let's have a peek at the current ETS2 Steam achievements in more detail:

Total Achievement Count: 28
  • Easy - 8 - pretty much everyone would achieve those and so quickly notice the achievement feature, that's how easy it is ;)
  • Medium - 8 - not all achievements get unlocked quickly, but none of those should be a problem for any user
  • Hard - 11 - certain degree of patience and dedication is required to track and complete those. However the truckers are patient people and we have all confidence in them.
  • Extreme - 1 - thats for the most hardcore, never to give up types that drive through the world of Euro Truck Simulator 2

Exploration
  • Discover more than 60% of the map - I am a GPS Medium
  • Discover 100% of the map - Pathfinder Extreme
  • Use the train to cross the channel - Choo-Choo Easy
  • Utilize a boat - Sardine Easy
  • Discover all recruitment agencies - Head hunter Hard
  • Use all ports in the game (counts sea and train ports) - Successfully docked Hard
Trucks
  • Buy a truck online - From the comfort of your home Easy
  • Design and apply to your truck a custom multi-color metallic paint - My precious Easy
  • Drive at least 999 km with each truck brand featured in the game. Only your owned trucks are counted. (MAN, DAF, Majestic, Renault, Iveco, Scania, Volvo) - Test drive limited Medium 
Jobs
  • Take an urgent delivery for a minimum of 550 km and complete it with less than 30 minutes remaining - Just in time! Medium
  • Complete a delivery that was greater than 2,000 km - Long hauler Medium
  • Perform jobs for at least 15 different companies in the game - Reliable contractor Hard
  • Complete a job worth over €130,000 and minimum 2,200 km without using a ferry - Profit hunter Medium 
  • Complete deliveries with all trailer types (Machinery, ADR cargo, Container, Refrigerated, Liquid cargo, Fragile cargo, Construction, Bulk cargo) - Experience beats all! Medium
  • Complete a perfect delivery (no damage, no fines, in-time) for a job that is at least 1000 km. - Job is only worth it if it's done well! Medium
  • Complete 5 jobs in a row - in-time, without taking any damage and without using autoparking - Careerist Hard
  • Use automatic parking - Friends are always here to help you Easy
  • Take and complete jobs with at least 30 different cargoes - All is possible - Hard
  • Gain 20,000 XP for several consecutive jobs with the total distance below 10,000 km - Minimaxer Hard 
Company Progression
  • Use quick travel to return to your headquarters - Honey, I'm home Easy
  • Own a garage in every city in your headquarter country - National company Medium 
  • Own a garage in every city - Property magnate Hard 
  • Achieve 100% of productivity for at least 5 large garages at the same time - Working with the elite Hard 
  • Reach an average daily profit of €450,000 - Bath of success Hard
  • Achieve at least 75% of the average garage productivity across all of your garages. Must own at least 10 large garages. - Performance optimizer Hard
  • Have at least 10 female and 10 male employees of maximum level in your company - Aspects of professionalism Hard 
Misc
  • Use a rest stop - Zzzzz Easy
  • Use a filling station - Gas, no petrol! Easy


In the future we might add more interesting achievements, of course also shaped for a seasoned user or related to some particular expansion with fresh content. So if you wish to contribute an idea, we'd be glad to hear it in comments.

According to our internal plans, we are aiming at the early September time-frame for release. Stay tuned!

Monday, August 18, 2014

The New DAF XF Euro 6 tease images

Greetings!

One of the trucks that you have been so anxiously anticipating is finally getting close to completion... Rest assured we are pushing hard to make sure you'll get it as soon as possible.


Trucks happen to be the most notoriously difficult type of 3D model to build and implement for our games than any other of our assets. We are always thinking about ways to speed up their delivery to you, but there was not a single case where it would take us less than half a year to implement a new truck. How can we speed this up? We are now looking into more advanced 3D scanning technologies to acquire high-detail reference data. We are also discussing internally if we should not try shipping an initial release of a truck with limited amount of cabins, chassis and upgrade variations. Would it make sense for you?

Anyway that won't be the case with The New DAF XF Euro 6 - it is coming with traditional palette of cabin, chassis selection, and other upgrade options.


Even if trucks are eating considerable amount of company human and financial resources, we still resist the temptation to ask for money for the upcoming Euro Truck Simulator 2 standard truck models and will continue bringing them to you free of charge in future updates of the game. We feel that it's fair to ask for support from time to time with additional optional elements for the game, but the core experience is improved for everybody.


Thanks for  your patience. Currently the new DAF is about ready for final testing iterations, we are targeting its release for the second half of September.


Friday, August 15, 2014

ETS2 1.12 Update retail edition is available now


Euro Truck Simulator 2 v1.12 retail edition is finally ready and uploaded to mirror servers.

Please strongly consider use of mirrors and torrents instead of direct download, for faster speed and to avoid overloading of our own lines.

Follow to the ETS2 update page for download links.

Thursday, August 14, 2014

Just released: ETS2 ver 1.12 and a New High Power Cargo Pack DLC!

We are happy to announce the release of a new update for Euro Truck Simulator 2 - version 1.12. At the same time, High Power Cargo Pack DLC is released on Steam.


As has become the habit, the Steam version is updated first in the very final stages of test/release cycle to make sure no hot-fixes are needed for the 1.12 update before producing the retail update in a day or so.


Today we are making available a new type of game expansion - High Power Cargo Pack DLC is adding a bunch of additional optional cargoes into the game. It will only be available for the Steam edition of the game.


While people who are comfortable with using mods have a variety of cargoes to pick from beyond the standard set, customers sticking to official releases have been repeatedly requesting that we add more content to the game. This release marks another small step in expanding the ETS2 universe; in the future we'd like to look into additional truck tuning options, both inside the cabin and outside of the vehicle, but we also plan to revisit trailers and cargoes again. A new official license from a trailer manufacturer is on the horizon, it may inspire us to pursue this type of evolution of Euro Truck Simulator 2.


Here is a short promo trailer for Euro Truck Simulator 2 - High Power Cargo Pack:

Tuesday, August 12, 2014

Meanwhile across the ocean

The work on American Truck Simulator is not shrouded in total secrecy, and we felt it's high time that we show you a bit more of what we are working on:





(Please note that any brands appearing in the images are only illustrative and are not guaranteed to find their way into future SCS Software projects until and unless we manage to obtain an official licence.)