Thursday, June 10, 2021

The brand-new DAF XG and XG+ are here!

Two weeks ago, we posted a few shots from Euro Truck Simulator 2 about an upcoming truck that was covered in a camouflage wrap. We hope that you have had as much fun guessing (granted, it was quite obvious) as we did creating the special livery. 

Today, we are proud and excited to bring to you, just a day after DAF's official reveal of the New-Generation DAF trucks, the brand-new 

DAF XG and XG+

The New-Generation DAF represents a new era in trucking. As DAF says, Start the Future. The new line of trucks focuses on efficiency, driver comfort, and safety. The new XG and XG+ cab is yet another revolution since DAF's previous cab was introduced in its earliest form on the DAF 95 back in 1987. DAF is literally reinventing the game with the XG/XG+, by being the first-to-market with its new super-sized cabs made possible by the reformed EU Weights & Dimensions law, which allows for truck cabs to be increased in length by up to 80cm. 

A rounder and longer front overhang not only improves fuel economy, but improves driver safety in the event of a frontal collision. The increased cab space also allows for a much wider bunk and a more spacious driving position.

New to Euro Truck Simulator 2 is the introduction of optional digital mirrors replacing the conventional side, wide-angle and front mirrors. These mirrors improve side visibility as the conventional mirrors which normally create a blind-spot at roundabouts/junctions are replaced with displays that sit cleanly on the interior A-pillar. The mirrors also feature exposure correction for better night-time visibility. 

Another first for Euro Truck Simulator 2 with the new DAF is its fully-digital dashboard display, or Driver Information Panel (DIP), as DAF calls it. The DIP features modern graphics and a unique design which is bound to make the truck stand out from its competitors, and make your driving experience more interesting and informative. 

The New-Generation DAF is initially available in Euro Truck Simulator 2 with the XG and XG+ cab options, with the XF coming at a later date. Only the 4x2 chassis option will be available for now, as is the same with the trucks initially offered to customers.

Last but not least, we have also added a special launch paint job for the new trucks, to go with the Tuscan Yellow launch colour that you should definitely use! 

We would like to thank DAF Trucks N.V., especially their marketing and design teams, for this amazing opportunity of a next-day launch of the truck for ETS2, for trusting us with all the confidential data (they even provided us with material swatches!) involved, and for assisting us along the way during the creation of the in-game truck. We hope this collaboration opens up even more opportunities with the PACCAR group and the wider trucking industry as a whole!

And finally, thank you, our #BestCommunityEver, for continuing to believe in us, for supporting us, and for being the awesome community that you are! We promise that there is more where this came from, so keep sticking around and playing our games, especially with Convoy mode around the corner!

What are you waiting for? Go take a spin in the new DAF XG/XG+ and Start the Future! Don't forget to share a screenshot or video of your new DAF XG/XG+ on Twitter or Instagram under the #StartTheFuture hashtag! Tag both SCS Software and DAF Trucks (Twitter, Instagram) and you might win something cool kindly provided from the DAF Trucks merchandise shop!

Wednesday, June 9, 2021

American Truck Simulator 1.41 Open Beta

We love to bring you new game updates, especially when they contain features that have been requested for a long time! Those who are familiar with our forum probably already heard about our quietly released Experimental Open Beta for 1.41 update, which we have decided to release without extra promotion so we could closely and carefully monitor the first wave of community feedback. Convoy is, for sure, the most anticipated content coming to ATS with this update. Today, we are happy to share with you that Update 1.41 Open Beta for American Truck Simulator is now ready to be tested fully and publicly by our community!

However, please keep in mind that this is still an open beta, which remains in a very much work-in-progress state. If you want to take it for a spin, you can help contribute by reporting any bugs you may encounter in the appropriate section of our official forum. Your feedback and reports are extremely valuable for our team and we thank you in advance for taking the time to help us out.

Please bear in mind that this update will likely render many community MODs incompatible. MOD authors may need to adjust and update their mods to work with this update. We strongly recommend that you use a profile without any third-party modifications if you wish to participate in the 1.41 Open Beta. 

So, let's take a look at what the 1.41 update has in store!

Convoy Multiplayer Open Beta

Convoy is a new multiplayer game mode, where players can set up and host their own private sessions (password optional) to drive with their friends or other fellow truckers. There is currently support for synchronized AI traffic, time and weather, and the ability to take the same job as other players.

During this open beta phase, Convoy will allow you to create and host an online session with up to 8 players. We plan to eventually raise the player limit in the future, however, we are keeping it small at this time due to its work-in-progress nature. Session hosts will automatically be made admins of these sessions, allowing them to ultimately control what kind of environment they want to have online, as well as having the ability to kick any trouble-makers from the session. 

You can also see, filter, browse and eventually join any of the available sessions that have been already created by your friends or other truckers.

So what options and features will players be able to use and experience in the open beta of Convoy? 

  • Any player can host and create their own private sessions for up to 8 people
  • Ability to haul the same contracts/jobs together from the same company and to the same destination
  • Synchronized AI traffic
  • Synchronized time and weather
  • Synchronized paint jobs, truck accessories, cabin accessories, cargoes, and more
  • Ability to communicate with other drivers via CB radio broadcast (X key), quick replies (Q key), or text chat (Y key)

We know how many players are eager to try out this new feature; however, there are some things you will need to know before joining your friends on the road! Convoy is in a beta phase, which means you may potentially run into some bugs, imperfections, or unexpected problems whilst driving. 

Notable issues / not yet implemented:
  • Mods in Convoy mode are not supported in the initial release.
  • AI vehicles might disappear when a player disconnects.
  • Lifting bridges are not synchronized. They will be stationary for the initial release of Convoy.
  • When using an owned trailer, there might be a company trailer spawned in the same location you are supposed to go to to load your cargo.
  • Steam invites work only through the Steam overlay.
  • CB radio broadcast (hotkey "X") interferes with the text input line.
  • The on-screen map in Convoy "M" zooms out together with chat scrolling in the Route Advisor.

Worried about your profile progress? In case of trouble-makers or other circumstances out of your control, players will have the option to revert their save to one made previously before joining the session. From friends to VTC's, we are excited to see how you will enjoy Convoy and we look forward to hearing your constructive feedback on this new online feature.

California Reskin

During our special Christmas 2020 live stream, we announced that we would be revisiting California in American Truck Simulator to give our starting state a reskin! Today, we bring the first iteration of this reskin, carrying a major road layout rework, agriculture stations, and more!

One of the most noticeable changes drivers will experience when arriving in California are the new agriculture border control stations! All drivers hauling goods into the state will have to undergo special checks from the control station where vehicles are inspected for commodities that may be infested with invasive species, and for the correct documentation. In-game, we will mimic these scenarios with a new feature, which will work very similarly to the current weigh stations. Upon your arrival at the border, depending on what you are hauling, drivers will be notified to pull over for an inspection at one of the control stations before they are given the green light to enter the state. 

Our world design tools have been considerably improved during the years since ATS was released as well, and we plan to take advantage of the new power. For example, our map designers can now pay attention to details like the proper roll of the road surface in a curve. We are also trying to make sure we get our research right when it comes to unique road signage elements, proper road markings, or the use of cat's eyes. We hope to achieve a completely new look and feel when driving across the State. Read more here.

Photo Mode: Time & Weather options

We know how much our players love to take photos in-game and spend a lot of time creating that perfect shot, and for many, this also includes finding the right lighting conditions and weather. So to help create that perfect trucking memory, we have implemented a new feature that may save you quite a bit of time when it comes to using console commands! 

Introducing the new Time and Weather options! Players will now be able to choose the conditions of their liking, to create the perfect trucking snap just by simply adjusting a new slider to change the time, or clicking on two buttons to control the lighting/weather, all of which will appear in the updated in-game photo studio. We can't wait to see how drivers will use this new feature in the future and we look forward to seeing your snaps! 



  • Convoy Multiplayer 
  • Time and weather adjustments in photo mode
  • Quick Travel


  • California Reskin part 1 including 7 Agricultural Stations and a road layout rework 


  • New icons in the map legend

So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → public_beta → 1.41. No password required. Somtimes you have to restart your Steam client to see the correct branch name there.

Tuesday, June 8, 2021

Wyoming - Devils Tower

If you’ve seen the title and now you are terrified that instead of delivering the usual goods, you’re now going to become the ferryman Charon himself, transporting souls by the river Styx, or perhaps that this is going to be some sort of spooky horror blog post, then have no fear, we are going to talk about a major landmark of Wyoming instead! You have seen many legendary places during your driving adventures, but the opportunity to witness the Devils Tower in the distance while you are sitting behind the wheel is a chance unlike any other. And it looks breathtaking in all situations, no matter the hour or weather, right?

Devils Tower is a famous butte with hundreds of vertical cracks and a total height of 5,112 ft (1,558 m), which makes it an extremely distinctive feature in the area full of prairies. The name’s origin can be traced all the way back to the year 1875 and the expedition led by Colonel Richard Irving Dodge (not to be mistaken with Doge). The name "Devils Tower" was reportedly a misinterpretation of a native title "Bad God’s Tower", which does not really sound that bad but still has a quite dangerous ring to it nonetheless. 

As much as it would’ve been entertaining to see the trucks climb up the mountain, the sight of this natural wonder is much better experienced by seeing the "bigger" picture with everything around; therefore the closest possible point will be the visitor’s center and in front of the gate at the entrance to the park. But do not weep, because there will be a nearby farm and an interactive viewpoint below the tower, in which the most attentive may find something very interesting.

They say that picture is worth more than a thousand words. You'll be able to easily create similar shots with the upcoming 1.41 Update which brings the revisited in-game photo mode. And if you cannot wait to experience driving through Wyoming DLC, remember to add Wyoming to your Steam Wishlist and you can be one of the first to admire the Devils Tower and much more! And if you are still a little bit worried about the name, just remember, "the Devil went down to Georgia" some time ago anyway.

Friday, June 4, 2021

Texas - Landmarks and Prefabs

Howdy, truckers! We don't talk very often about Texas DLC on our blog, as there is still a ton of work ahead of us to start hyping it too much. But we have assembled the largest team ever to work on an ATS DLC for this project, and they keep producing great stuff. Today we are delighted to share some of the landmarks and prefabs that you will eventually be able to spot while on the road in this massive state. Get your cowboy hats ready and let's jump right into it!

What comes to people's minds when you ask them to imagine driving through Texas? For many, it's the oil wells and oil processing facilities. The state is the leading oil producer in the USA; the new map expansion would not feel complete if we did not focus on oil processing and related transport when portraying it. Your future journeys may frequently bring you to various functional areas such as oil wells and oil service depots. In addition to the fractionation method we previously introduced in Idaho, Texas will also be using oil extraction by pressure. The service depots will be the source of oil well mechanical parts, which are a must-have since there are about 180,000 oil wells in Texas.

Apart from oil industry-related areas, there will also be an introduction of the first glass plant. Our inspiration is a state-of-the-art facility that boasts the latest inventions that redefine glass processing and prevent excessive pollution. You may also find it interesting to deliver to a warehouse used for transferring cargo between Mexico and the USA.

Texas is home to a great deal of charming architecture and there are many interesting structures that you will be able to spot while on your deliveries. Some of the structures have major historical importance, for example The Herring Hotel, which is the only one still standing of the three oil-boom era hotels built in the 1920s, or perhaps "A Tribute to Courage", a monument that is a statue of Sam Houston - army general and the first president of Texas. 

These are of course just a few examples. There will also be a number of well-known courthouses, apartment buildings, arenas, university, a medieval castle (although not really an actual castle!) and... what’s that? Did you think we could forget about the legendary Texas Capitol? Never! You will definitely be able to see this landmark in the game as well.

We hope you have enjoyed an early look at what is coming in the upcoming Texas DLC. Trust us, there will be much more to show you in the future. If you cannot wait to pass by some of these buildings or feel the atmosphere of the ever-growing industry, don’t forget to add the expansion to your Steam Wishlist and stay in touch with all the upcoming news.