Thursday, October 27, 2011

Know-how boost

For many years, the team at SCS Software has been trying to make truck simulator games without having a trucker among us to help us get things right. Inevitably, we have only been scratching the surface of transportation industry knowledge. Things are about to change though!

We are happy to welcome a valuable addition to our family - Irenej "Jirka" Stalmach.


Jirka has been for many years a test driver and driving instructor at Scania Czech Republic, and now he has kindly agreed to keep an eye on our projects and assist us in fixing the most glaring sins against trucker lore in our games. It may take non-trivial time to address the various imperfections, but we are hoping to establish long-term cooperation way beyond the release of Euro Truck Simulator 2, to guide us in our quest to build true truck simulators one day.

52 comments:

  1. Great news for all of us.

    Now the vehicle physics will get better, waaay better.

    The most important improvements everybody will hope are;

    - Shifting delay (not shifting as if driving a Formula 1 car)
    - Acceleration time
    - Braking time (especially engine brake)
    - Realistic turns (turning corners wide as in real life)

    I am writing this message as I have driven tractor-trailers in Canada.

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  2. thats so cool scs! very good help for you and a big wish is coming true for all fans of ETS2.

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  3. Congratulations for the know-how improvement, and let me welcome Jirka in the SCS trucking games community! I'm sure he will be a valuable addition indeed!

    Here's hoping that his counseling will have clear impacts on ETS2 as well, not just your subsequent games!

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  4. This is incredible! It's going to be the Best truck simulator ever!

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  5. good luck Jirka! superb stuff SCS!!!

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  6. That is a great news. I think that is wery good idea, that some day you would be able to play a real simulator of truck driving, like you are realy in the truck. It would be great if you coul use all of the buttons on the dash bord not by presing the keyboar buttons but with the mouse klick. Exsample: you should hold the handbreak with the mouse and pull it to engage it, and the ligts and all of that.
    Obout the trailers, i think that would be great in the game that you would have to buy your own trailer and use it. If you want to drive diferent cargo (gravel) you shold buy another trailer for transport.

    P.S.: Great work SCS, looking forward on a release.

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  7. Really great news! I'm so glad you taking it more and more seriously - and I'm convinced this collaboration bring sweet fruit one day. :-) Good luck to you, Jirka, and of course good luck to whole SCS.

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  8. by far the best news

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  9. welcome and I hope you do a good job together and that you will keep your account's advice and maybe you will look and my comntariu about what I would like to be added to the game with the elements... I do and I like all those users who use this blog to ask for something and live with hope that I will review these items implemented in the game and I would like to start with the first if they can get that when you are charged with transportation of oversized type to be accompanied by escort cars in front and rear oversized cargo type to be more varied and more large in size and also be a few more shipments of oversized type, add and Romania in the game map, I would like cabin can be powered by big little more light on its exterior like a tuning-like if can solve anything with lights that change positions when you want to get high beam and low beam on not to be forced to give up several times so you can turn off lights at getting short if you could also add and tires that when you have to brake suddenly your footprints remain on the pavement so the cab and the trailer or back when instead of remaining traces of the trailer on the asphalt with anterior game Pedal To The Meta,car traffic also to stop the sudden stop when you change the belt on stiu that it is hard because they ask to be released game time but I think it would be more realistic if you could add this in the game and those who criticize this effort will not be taken into account because it sits in front of the screen and typing is easy but trying to communicate with his fans and try appease everyone because all come with ideas perhaps best some not so good you have to harden and you can try as much as his reconciled or even to select the ideas that are offered ... and another aspect to the video that you have noticed lam previous post and I hope that this to find all cars not just certain movements and iveco scania and cabins in trucks and trailers like and this is something that brings the game do not know how many have noticed this increase will want to work and I hope you will take into account and my ideas but also those that you think are good and worth at stake...I apologize for my English not very good

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  10. THIS 4 THINGS. AS SOME ONE SAD IN FIRST POST. TY

    - Shifting delay (not shifting as if driving a Formula 1 car)
    - Acceleration time
    - Braking time (especially engine brake)
    - Realistic turns (turning corners wide as in real life)

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  11. Dear SCS. That's an awesome idea. You take the community very seriously and I respect you for that. Now let us see a video with engine sound and weather effects ;-)

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  12. scs nice piece of work, this will be a great advance booking for your games.
    and the games will continue Woden realistiser.
    respect for you
    an good luck Jirka

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  13. Hello,
    I'm a fan of the ETS and the German Truck Simulator. I think your games are realistic and very good, but I always miss the last part of reality on the highways. I would like to see coaches, motorbikes and smaller tucks driving there. Furthermore it would be great if you could involve passagers walking along the streets in the cities. At night there should be fewer passagers that at midday. If you could itegrate that ideas I would be restles happy.
    I cannot wait untill the 10th of January,
    Greets from Munich (Germany)

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  14. Well that work is really fantastic and i think that the game step by step will grow.

    And the more important aspects to improve is :

    - Shifting delay/(Do you know the sound of the car when reduction gears? That is the essence
    - Acceleration time
    - Braking time (especially engine brake)
    - Realistic turns (turning corners wide as in real life)

    But You are doing a really good work.

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  15. hope u fix wrong mirrors of the scania too..

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  16. Very good news indeed, with Jirka's input the game will hopefully become the sim that we all desire. Nice one SCS

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  17. maybe about time we get realstic game play like waiting for your trailer to get unloaded ect.

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  18. GOOD CHOICE SCS TEAM. Greetings for Mrs Irenej "Jirka" Stalmach, please watch at team job carefully! :D

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  19. the game will be released on January 10?

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  20. Welcome aboard Jirka. This is goods news because it shows you guys are committed to giving us realism. I always say truck driving is only a small part of the trucking experience. Especially if you own your truck, then the business side consumes your life. There are so many great ways for SCS to expand this game given the great foundation you already have.

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  21. Wow very nice News SCS

    By JV...
    SP- Brazil

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  22. Wow, can't wait till the release on 20th November, 2012... !!! ;D

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  23. And Please SCS Fix The cabin height.
    The cabins in T&T are too low ,so please make it high.

    SCS FTW.

    Cheers

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  24. Awesome news! Now trucking will be more realistic! :D Thats what I love the most. Realismmmmm :) I see more and more that ETS2 will be HUGE leap forward in all truck series from SCS. That is so awesome! Im excited :)

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  25. Helo SCS, this is a good news.
    I would love to have an aprosomote release date of the game. Will it come out in the first quater of 2012, the first half or must we wait for this fantastic game until August 2012?

    Do you have any idea? If you do not tell us that as wel?

    And for fans, SCS have said that the game will not come out before new year. This is sad, but we wil just have to practice parking in Trucks and Trailers and wait. While i'm into it, is there anyone who have gotten gold on all the tracks at difficoult level?

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  26. Howdy from Texas!! Thats amazing the fact that yall made all these games without trucking know-how and yall did very good on those games!!! I rekon games are going to be a lot better from yall now ur armed with knowlige!!! If yall make a North American Truck Sim I could help!!!!

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  27. Do you guys already know when the release date is? I can't wait to play this OVER-nice game!!

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  28. Thank you!

    Now you can work on realism of driving the truck. In previous games, it was aful. This steering and especially the GEARCHANGING AND ACCELERATION?!?!?!

    Hope those things will be fixed, before the release of ETS2.

    The game looks fabiolus now. 11 point form 10. Just amazing. But if the realism is same as in your previous games, it would be 2 or 3 point from 10.

    WELCOME TO SCS JIRKA!

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  29. 30,000 kg truck stops from 150 km/h in like 50m in ETS 1...how? It's simple, you downshift to R and press motor brake and handbrake :D

    Hope you fix this

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  30. Fantastic work SCS Software team. Awesome news indeed.

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  31. Forgot to mention - Welcome to SCS Jirka.

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  32. Hello Jirka! Please check out the most problematic things here said this means accelerating and braking. Good LUCK!!!!

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  33. where is the shifter?:L

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  34. Excellent news! He will help in the important part of making the game more authentic and realistic.

    BR,
    Osmo
    Finland

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  35. Really a great news.
    With German Truck Simulator you feel in a truck. But can see many imperfections that make the game a game, understand.
    You know that driving a loaded truck is more than that. We see Mercedes Benz Atego and Volvos VM all the time(here). Behave differently in the game, how rock, go up hills slowly.

    I really always thought the game should have more than just looks.
    Now, more than ever, I will gladly drive my Actros, and 6X2.

    Thanks SCS Soft.
    Gean from Belo Horizonte.

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  36. Hope that he could help

    Thank you.

    Regards from your Mods&More TrucksimCom

    www.trucksimulator24.com
    www.euro-trucksimulator2.de

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  37. That was me, who posted the first message..:)

    By the way, SCS is doing good job. A really good job this time. I haven't comment on graphics side or any other thing, because SCS has already done these things great. All we want is realistic physics, nothing else.

    Please, pay more attention to shifting delays. 0-100 on trucks takes time. The main reason is not the horsepower, as many people know the opposite. All trucks today have power, nothing to say about it. But upshifting through 10+ gears takes time. This is the most important thing you should consider.

    And braking time... Especially, slowing down of the vehicle without braking. In the former editions, fully loaded trucks slowed down as if they were not loaded and they were under braking. That's unrealistic. When I let off the gas, it should keep most of its speed.

    We are requesting these small but important points from Jirka. Jirka will be the truck gamers' hero..:D

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  38. VERY good news for us! Euro Truck Sim must be realistic. We aren´t childern. We know trucking is a hard job and we want to see it also in Euro truck Simulator. Don´t make game, make the SIMULATOR.

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  39. ^ But you must understand that they doing it primarily for business. And true simulators are always much less saleable then games. Of course - some things need to be improved, no doubt about that! Optimal would be to make balanced compromise; to develop game which is not "offending" for true simulator fans, but not so hard for casual players. (Believe it or not, casual players are majority of SCS's paying customers.) Of course it's very hard to develop software like that, but it's possible - and I believe with new, professional reinforcement (and Jirka is professional for sure), things will be much easier.

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  40. This is one of the most wonderful new you have tell us. Now I really think that ETS2 trucks will not run like a small car!!!!

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  41. Moment! Takze Jirka je testovaci vodic v Scanii a este pritom aj recenzuje hry v GamePage? Som vobec nevedel ze robi v Scanii! Ten sa ma!
    Tato hra bude musiet byt super, inak sa odstrelim

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  42. Excelente contribuição para o game, nada melhor do que alguém que sempre esteve ligado diretamente aos caminhões. Parabéns.

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  43. jai trop hate di joué

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  44. Will it has a multiplayer mod ?

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  45. maravillosas noticias scs ahora jirka podra indicarles que estos camiones llevan ademas de las marchas comunes los cambios en alta y baja asimismo la intermedia en el diferencial que es como si fueran dos marchas mas en una el diferencial queda mas lento y en otra mas rapido ahhh por que no agregar un conductor en ets2 con la apariencia de jirka en agradecimiento a su colaboracion seria una gran idea muchas gracias scs

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  46. has a good job and I envy him:))) and I'd like this job:))
    And SCS just you all to know we are trying to promote this game as much as possible for free :))

    http://www.facebook.com/pages/Euro-Truck-SimulatorGermanAustrian-UK-Hrvatska-/171479156224141?sk=wall

    all best SCS..from Croatia fun Club

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  47. Yeah, With a real truckdriver this can be really interesting, i am one myself here in Sweden, driving one of those crazy 24m long and 60ton trucks here. And the biggest issue in your other games is that a 44ton truck doesnt feel like a 44ton truck. Its more like a very big slower car. 0 up to 45-50km/h doesnt have that much difference if you are fully loaded or not, but 50 up to 90km/h there is a huge difference in empty or loaded.

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  48. just had an idea, would it be possible to add waiting time when loading or unloading, like when you are sleeping and the clock forwards, i think this would make it more realistic, keep up the excellent work anyway guys

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  49. Bug Shield/windscreen stone shields like in Rig'N'Roll and 18wos ET2. I have been searching for a mod for a while and no success.
    Thanx guys, the best series of games I have ever enjoyed playing, keep it up!

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