Last week, our company participated on Game Developers Session 2016. This is a local game developer scene event similar to GDC, with two days of presentations and a small expo area to show the games. It's a chance for companies in the Czech Republic and in Central Europe to discuss their projects and visions with fellow colleagues from other game dev companies and also to interact with people who want to break into games industry.
We were demonstrating our games there too, to get peer feedback on our tech as well us on upcoming stuff for both Euro Truck Simulator 2 and American Truck Simulator.
Our colleague Hynek was one of the presenters with a speech explaining the steps of adding a new truck to the game, all the way from licensing issues through technical details of production and into final approval step. The organizers had a pro camera crew on the spot, so hopefully we will be able to let you see it when it's processed and placed on YouTube eventually.
It was an awesome experience for our team. We were presenting our stuff on two demo stations, one with an Oculus Rift virtual reality system and the other with a three-display setup along with a steering wheel, pedals, and h-shifter. Our goal was to let the visitors try out both of these setups freely as they wanted and to gather feedback, comparing impressions and preferences from the VR vs. 3-screen system.
We have experienced a lot of very cool moments. The visitors were really kind to our stand and team, and even if some of them may have never heard about our games, they quickly found out that truck simulators can be really addictive and fun to play. It was also really exciting to meet several hardcore fans of our games on an event aimed squarely at gaming industry professionals!
We would like to thank all Game Developers Session 2016 visitors who came to our booth for all their feedback and kind words about our games. Also big thanks to the organizers of this gaming exposition - great job!
And for everyone who would like to be in touch with us right when we are sharing some pictures and info from the events like this, please follow our Instagram or Twitter profile.
We were demonstrating our games there too, to get peer feedback on our tech as well us on upcoming stuff for both Euro Truck Simulator 2 and American Truck Simulator.
Our colleague Hynek was one of the presenters with a speech explaining the steps of adding a new truck to the game, all the way from licensing issues through technical details of production and into final approval step. The organizers had a pro camera crew on the spot, so hopefully we will be able to let you see it when it's processed and placed on YouTube eventually.
It was an awesome experience for our team. We were presenting our stuff on two demo stations, one with an Oculus Rift virtual reality system and the other with a three-display setup along with a steering wheel, pedals, and h-shifter. Our goal was to let the visitors try out both of these setups freely as they wanted and to gather feedback, comparing impressions and preferences from the VR vs. 3-screen system.
We have experienced a lot of very cool moments. The visitors were really kind to our stand and team, and even if some of them may have never heard about our games, they quickly found out that truck simulators can be really addictive and fun to play. It was also really exciting to meet several hardcore fans of our games on an event aimed squarely at gaming industry professionals!
We would like to thank all Game Developers Session 2016 visitors who came to our booth for all their feedback and kind words about our games. Also big thanks to the organizers of this gaming exposition - great job!
And for everyone who would like to be in touch with us right when we are sharing some pictures and info from the events like this, please follow our Instagram or Twitter profile.
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