Showing posts with label UK. Show all posts
Showing posts with label UK. Show all posts

Friday, July 3, 2026

UK Rework Project: Inverness

We hope you've packed a warm jacket and perhaps a wee bit of shortbread, because today we're taking you to the Scottish Highlands! We're excited to share with you a closer look at Inverness, a brand-new city arriving as part of our upcoming UK Rework project for Euro Truck Simulator 2. Let's take a closer look at what this destination has to offer drivers.


Known as the "Gateway to the Highlands", Inverness serves as an important hub for transport, tourism, and industry in the north of Scotland. Situated at the mouth of the River Ness and close to the famous Loch Ness, this historic city combines stunning natural scenery with modern infrastructure.


One of the most striking sights you'll encounter is the iconic Kessock Bridge, which spans the Beauly Firth and connects Inverness with the Black Isle. Drivers travelling through the city's industrial area will be treated to impressive views of this landmark suspension bridge, which has become a defining feature of the city's skyline.


As you make your way through the centre of Inverness, you'll be able to enjoy views of the River Ness and spot one of the city's most recognisable riverside hotels. Our team has also recreated several notable landmarks throughout the city, including the Inverness Justice Centre and the Caledonian Stadium, which enjoys one of the most picturesque sporting backdrops in Scotland.


Beyond its landmarks, Inverness offers spectacular scenery in every direction. Surrounded by rolling hills, waterways, and the dramatic landscapes of the Scottish Highlands, the city acts as the perfect introduction to one of the most beautiful regions in the United Kingdom. It's easy to see why millions of visitors travel here every year to begin their Highland adventures.


Whilst there is plenty of sightseeing to enjoy, there's also no shortage of work available! Inverness is home to two key industries where drivers can pick up and deliver cargo. Those looking to help keep Scotland's economy moving can take on jobs at the local oil facility or deliver cargo through the Port of Inverness, where a warehouse offers a variety of freight opportunities connected to the region's maritime trade.


We hope you've enjoyed this first look at Inverness, a brand-new city coming to Scotland as part of our ongoing UK Rework project, which will arrive as a free update for all owners of Euro Truck Simulator 2 in the future. Be sure to let us know in the comments what you think of Inverness and which parts of Scotland you'd love to see featured next. Until next time, keep on truckin', and haste ye back!

Saturday, May 16, 2026

UK Rework: Stonehenge

Today, we’re happy to share a closer look at Stonehenge, one of Britain’s most iconic and mysterious landmarks, which will be featured in our UK Rework for Euro Truck Simulator 2. This prehistoric circular megalithic stone structure has stood watch over the rolling countryside for thousands of years, and continues to captivate visitors from around the world with its scale, history, and mystery.


Believed to date back over 5000 years, Stonehenge remains one of the greatest mysteries of the ancient world. Was it a ceremonial site or perhaps even an astronomical calendar aligned with the movements of the sun? While historians continue to debate its true purpose, one thing is certain, it has become a symbol of Britain’s history. 


This landmark has been carefully recreated by our talented teams as part of our UK Rework project, and drivers passing by in the future will be able to catch a memorable glimpse of these ancient standing stones. However, if you wish to take a quick break and perhaps enjoy the view a little longer, you can! 


Nearby, you’ll also find the modern visitor centre, which welcomes thousands of tourists each year. Built in 2013, this visitor centre houses permanent and temporary exhibitions, including nearly 300 archaeological treasures found buried at the site, from jewellery to pottery to human remains. Complete with a dedicated parking area for buses, there is plenty of room for visitors to stop and learn more! 


Set within the heart of the Wiltshire countryside, the area surrounding Stonehenge offers a peaceful glimpse into rural southern England. As you drive through this area, you may notice smaller mounds dotted across the landscape. These are not simply natural features, but Neolithic burial mounds, constructed thousands of years ago. They serve as subtle reminders of the deep history that has shaped this region over time.


We're excited to share more previews and features from the UK Rework, which will arrive as a free update for all owners of Euro Truck Simulator 2 in the future. Be sure to let us know in the comments what UK landmarks you'd love to see! Keep on truckin', cheerio! 

Friday, February 27, 2026

UK Rework: Meet the Team - Scotland

Today, we’re delighted to introduce the talented team behind the Scottish portion of the UK Rework project. As part of our ongoing efforts to revitalise one of the earliest regions released for Euro Truck Simulator 2, Scotland is receiving special attention to ensure its breathtaking landscapes, historic cities, and winding rural roads are represented with the care and quality they deserve.

Bringing Scotland up to modern standards is no small task. From its characterful cities and historic landmarks to its sweeping Highlands and intricate road network, there’s a great deal of care and craftsmanship going into every kilometre. As part of the wider UK Rework, three dedicated map teams are working across different areas, and today, we’re shining the spotlight on the talented individuals responsible for Scotland.

Each team member has prepared a short message to share a little about themselves, along with a few hints and glimpses of what they’re currently working on. We hope you enjoy getting to know the people helping to bring a refreshed Scotland to life! P.S. We hope you know Scottish Gaelic.

Vojta - Map Design Lead


"When my team and I finished Scandinavia Refresh, we were given the opportunity to work on another beautiful country. We're facing the challenge of recreating the stunning landscape of the Scottish Highlands while capturing the beautiful and unique architecture of the local towns and cities. Fortunately, I have a team full of very enthusiastic and talented map designers who are eager to create the breathtaking scenery that our community deserves. I really hope that players will enjoy our interpretation of this beautiful country and its mystique."

Aartee - Senior Map Designer


"I have worked as a map designer for six years. Now, I have the opportunity to work on Scotland, the greatest country in the world. My main focus has been big cities with complex layouts and infrastructure, but now my portfolio also extends to the unique scenery of the Scottish Highlands. Cities in Scotland offer a unique blend of old and new, especially Edinburgh, which is the city I am working on. I am aiming to bring you the best atmosphere Edinburgh can offer with its history, architecture, and its distinct cold yet rich vibe."

Albert - Map Designer


"From the low rolling hills of Denmark and the unique architecture of Copenhagen, my next big objective lies in the proud nation of Scotland. I have the privilege of recreating the south of Scotland, from the historical town of Falkirk to the bustling city of Glasgow. This nation is undoubtedly very rich in its history, with beautifully mysterious landscapes hiding sometimes more than it seems at first glance. I will do my best to capture what makes Scotland Scotland, but the final piece is always the players, and I’m already beyond excited for you to take a seat behind the wheel and explore this stunning nation from the cabin of your own truck. Scotland Forever!"

Lukáš N. - Map Designer


"Dè tha suas, deagh dhaoine? Ciamar a tha thu a' dèanamh? Tha mi a' dèanamh gu math, taing airson iarraidh. Gus faighinn a-steach don t-sìde, chan eil mo làithean ach a bhith ag èisteachd ri a' phìob mhòr, ag òl uisge beatha (air sgàth HR chan eil e ach taobh a-muigh uairean obrach gu dearbh) agus a 'coimhead seallaidhean iongantach Albannach. Feumaidh mi aideachadh, tha seallaidhean bòidheach agaibh a-muigh an sin! Tha mi cuideachd ag obair air baile no dhà, chan eil mi a' dol a ràdh dè an fheadhainn, mar sin tha iongnadh ort, ach nam biodh mi a' tadhal air baile Aberdeen aon latha san àm ri teachd, dè na taighean-bìdh a bhiodh tu a' moladh dhomh?"

Lukáš B. - Junior Map Designer


"You may know me from the Scandinavia Refresh Project, which was my first project working at SCS Software. Now I am well-equipped with all the experience from the past, working with the same team lead and coordinated by Vojta. I am happy to build Scotland from the ground up. I am looking forward to capturing the vast landscapes of Scotland and bringing them into our game, for all of us to enjoy."

Sara - Junior Map Designer


"As soon as I looked at the beautiful Scottish Highlands, I knew this would be a project where I could really show my skills. Sculpting tall hills with beautiful landscapes is a challenge I'm ready to face, and nothing can stop me! I joined SCS a year ago, and my skills have already improved so much that I can’t wait to see where they will be after this project. I swear I'll do my best to make it as magical as it looks in real life. Also, I love horses!"

Tomáš - Junior Map Designer


"It's already been almost a year and a half since I started working at SCS, and I somehow still can't believe it. I started off with Scandinavia refresh, and now I am happy to say that I am a part of the UK rework project, specifically Scotland, which in my opinion, is one of the most beautiful countries. I am enjoying working on Scotland. I really enjoyed working on the Eilean Donan Castle, which you may have seen already. Many of my current tasks are situated around the highlands, where the scenery is just breathtaking. I enjoy all of my tasks as they include a lot of mountains, lakes, and mostly the countryside, and I want to capture the nature of Scotland as best I can, so that our players always have something to look at and look forward to seeing the next interesting place on the map. Now I have one question for our players: Do you believe in the Loch Ness monster?"


A big thank you to everyone on the team for taking time out of their busy schedules to share a glimpse into their work on Scotland. We hope you’ve enjoyed learning more about the people helping bring this reimagined region to life. Stay tuned for more updates as development continues, we’re looking forward to sharing more from the UK Rework project with you soon!

Make sure you stay up to date with the latest news on UK Rework and other projects by following us on XInstagramFacebook, and Bluesky, or by subscribing to our newsletter. Until then, keep on truckin'! 

Sunday, February 22, 2026

UK Rework: Meet the Team - England + Wales

Today, we're excited to introduce part of the team behind the UK Rework Project, which plans to deliver a long-anticipated refresh to one of the earliest regions included at the launch of Euro Truck Simulator 2. If you'd like to learn more about this project, you can take a read of our previous annoucement blog here.

The rework of the UK is a significant undertaking. With so many cities, towns, settlements, landmarks, and road networks, it was necessary to have more than one team working on this project.

The UK Rework consists of three dedicated teams, each responsible for their own areas and today, you’ll get to hear from two of them! Each team member featured here has prepared a short message for you, including a few hints and small snippets about what they’re currently working on. We hope you enjoy reading them!

Southern England + Wales (inc Liverpool + Sheffield)

Abbe - Map DLC Lead 


"People say I am the best boss! My journey at SCS Software began more than eight years ago. After working primarily as a city map designer (Daugavpils, Mangalia, and the community “favourite,” București, as well as parts of Madrid), I became a Map DLC Lead in late 2020. Since then, I have designed and overseen the reworks of Austria and all of the German cities. I have also collaborated on parts of Switzerland’s rework and contributed to the initial design for the Scandinavia reskin.

The rework of the UK is my dream project, as many of you probably know from the UK rework announcement blog post. I am truly in awe of the incredible team working on this project. Everyone is passionate, even about the smallest details. I hope you will have just as much fun exploring the new content in the UK as we are having implementing it on the map."

Tomas V - Senior Map Designer


"I have been working at SCS Software for almost six years now as a map designer. My first tasks consisted of reworking German landscapes, including fields and small towns around the highways, but I wanted to focus on something more urban and complex. On the Switzerland Rework project, I was assigned to work on the city of Bern. After that, I worked on some German cities, such as Hamburg and Berlin. On the UK team, I am a part of the preproduction team and have worked on early layouts."

Martin O - Senior Map Designer


"My journey with SCS Software games started in the summer of 2013, when I bought a copy of ETS2 to play during the holidays. I was immediately hooked and spent countless hours playing it over the following years. During the 'COVID year' of 2020, I decided to follow my passion and applied for a job opening at SCS. Luckily, I was accepted and since then, I’ve worked on the reworks of Austria and German cities, and helped with various bits and pieces on other map projects.

I am also responsible for the initial training of new map designers for ETS2. In my free time, I enjoy cycling and hiking. My favorite game genres are driving and racing simulators, as well as city builders. From a fan’s standpoint, I really like what is being created in the UK Rework project, and I’m sure you will enjoy it as well when it is eventually released."

Bety S - Senior Map Designer


"Hello truckers, my name is Bety, and I have been working at SCS for almost four years. SCS is my first job after finishing my postgraduate studies in the UK, where I studied computer games modelling and animation. I have many good memories of my time in England, so I am thrilled to be part of the UK rework team and to help bring out the best the UK has to offer.

While helping to finalize the first drafts of the UK layouts, I also assisted with selecting generic assets of various kinds, including houses, flats, walls, administrative buildings, and other props, to make it immediately clear to players which locations they are driving through.

Previously, I contributed to almost every recent map project, from the Germany Rework to Nordic Horizons. I worked on optimizing and polishing various areas of the map, but my main focus has been, and will continue to be, on creating intriguing and engaging cities."

Daniel C - Map Designer


"Hi, my name's Dan, I've been a map designer for nearly three years and after a few rather cool cities like Brussels or Osnabrück, I'm now proudly working on my biggest project yet. London. With its unusually complex road system, world famous landmarks and the left-hand traffic that has given me some funny stories to tell when I'm leaving work by car, I can honestly say that I can't wait to bring this city to our game. 

I've given myself a goal to lead our players through the city's most iconic places, and although it's impossible to fit all of the cool junctions, famous landmarks and wild roundabouts in, I'm quite happy with how it's turning out. I really think you'll like it and please don't forget to look right when crossing the street. Cheers!

Dárius L - Map designer


"Hi everyone! I may still be relatively new at SCS, having joined about a year and a half ago as a passionate modder, but I’ve already had the chance to contribute to several major projects, including Nordic Horizons and the Scandinavia Reskin. I mainly focus on city building and road network design. 

I’m really excited to be part of something as ambitious as the UK Rework. Ever since my first visit to the UK, I’ve fallen in love with the country, so helping to shape it in-game means a great deal to me. I’ll be putting care and passion into every detail to capture its true character. I can’t wait to see the rework come together, and even more to drive through it myself (purely for quality assurance, of course). See you on the road!"

Ondrej A -  Map Designer

"I have been working as a Map Designer at SCS for a year and a half and I’m still relatively new to the company. During that time, I have contributed to the Scandinavia Reskin and the Nordic Horizons DLC. 

I’m currently working on the UK, focusing on building a believable and functional game world. I enjoy the creative side of map design, especially building more complex road structures and junctions. It’s motivating for me when players enjoy driving through the areas I helped build and find them enjoyable and memorable."

Dominik K - Junior Map Designer


"I joined SCS less than a year ago as a long-time city-building and strategy game fan. The UK rework is the first project I’ve been involved in, and it has given me the chance to bring my passion for city-building into the game. I’ve had the honour of working on Hastings and Stonehenge in southern England, both of which you might have spotted in the teaser trailer.

Right now, I’m working on Portsmouth and Southampton. I’m doing my best to capture their unique atmosphere and bring it into the game with plenty of small details. We’re putting a lot of heart and care into this project, and I really hope you’ll enjoy the final result!"

Týna - Junior Map Designer


"Hello everyone. I joined SCS last year after spending a couple of years working as a graphic designer, and I’ve since found myself in the role of a map designer, which I’m honestly loving. The UK rework is the first project I’ve dived into. I visited the UK before and fell in love with it, especially the countryside, so being part of this project is genuinely exciting.

I’m mainly focusing on roads, but I’ll also be creating my first settlement. I think it’s going to be an awesome experience. We’ve got a bunch of great and talented people on the team, and together we’re cooking up something really cool. You definitely have a lot to look forward to!"

Tedesco - Junior Map Designer


I joined SCS Software after many years in the ProMods community, where I worked extensively on large-scale map projects and team coordination. Coming from a community-driven modding environment, I’m passionate about collaboration, iteration, and building high-quality worlds together. I’m excited to bring that experience into SCS and contribute to the UK Rework with the same care, attention to detail, and long-term vision.

Northern England + South East England

Petr S - Map DLC Lead 


"Hello! After releasing Nordic Horizons, I moved to work on the UK. My work is mostly the same, communicating with everyone (mainly my team) and making sure everything goes as smoothly as possible.

The biggest challenge from a map design perspective is handling all the complex junctions, giving them enough space while still ensuring there’s a good road distance between cities. My favourite part is the beautiful architecture of the cities. Whether we’re in Wales or northern England, everything feels distinctive yet connected, and hopefully we’ll be able to capture it as faithfully and respectfully as possible!"

Josef V - Senior Map designer


"Greetings! I have been building cities in games as a developer since 2002. My collaboration with SCS started in 2014, so I've had the opportunity to participate in several projects like Scandinavia, Vive la France, Italia, Iberia, West Balkans and Nordic Horizons. What always amazes me is the professionalism, creativity and friendliness of every team I have worked with. 

The UK team follows this tradition that is from my point of view embedded directly into the SCS DNA. It is a pleasure, challenge and hobby too, to work on this new project. And it brings many fond memories as well, as I have a weakness for the British Isles and I have visited them on countless occasions."

Nikita - Map designer


"Hi everyone! I’m a Map Designer at SCS Software, and right now I’m working hard on the UK rework. I’ve always been fascinated by the British road network, especially the dense cities and the huge number of complex junctions. 

My favorite part is definitely the legendary 'Magic Roundabouts'; they are such a unique challenge to recreate in the game! I’m doing my best to make the English roads feel authentic and interesting for you to drive. See you on the left side of the road!"

Radek S - Map designer


"Greetings to our loyal fans. I’m happy to have this opportunity to show my appreciation to all of you. Although I’m still relatively new here, with just over two years of experience in level design and production, I’ve had the chance to work on Greece, Nordic Horizons, and now the UK rework. It always warms my heart to hear positive feedback from our players, but don’t go too easy on us, as constructive criticism gives us the opportunity to improve!

This time, I’m once again working on some larger cities, and I’ll do my best to keep them looking fresh and unique, with lots of nature and vegetation, so you all won’t get bored of them too easily. Take care, everyone, and I hope you’ll have as great a time playing the UK rework as we’re having while creating it!"

Jana S - Map designer


"Hi! I’ve been part of SCS for over five years, helping to bring scenic landscapes to players through forests, water viewpoints, and now the open countryside of the UK. After working on regions like Austria, Switzerland, and Sweden, I’m excited to shift from dense Nordic forests to detailed UK fields and even contribute to some of the country’s most iconic highland terrain. I’m really looking forward for you to experience it!"

Michael P - Map designer


"Hey players, I’ve been working at SCS for three years now. Some of the most notable parts of the map I’ve worked on include the cities of Kiruna and Mo i Rana, as well as several custom depots in the Nordic Horizons DLC. This time, I’m working on the UK’s biggest port, along with a ferry terminal on the other side of the river. I won’t reveal the city names just yet, but these hints should be enough. ;)

In addition to that, I’ll be working on more custom depots. Outside of map work, I’ll also be keeping an eye on the trains created for this rework, as I’m a big train enthusiast. Thank you for playing!"

David H - Map designer


"Ahoy, mateys! I’ve been part of the SCS crew for over ten years now… As you can see, the King of the Road pin has already dropped into my lap, and I’d love to see more of them coming, wish me luck! I was delighted to find out I would be part of the UK team. I’ve spent a few months in Liverpool, visited the Lake District and Edinburgh, and I’ve loved the countryside and beautiful architecture ever since."

Matej - Junior Map designer


"After a hectic year on Nordic Horizons DLC, I have sailed to the eastern shores of England and settled in Cambridge, a beautiful and historic city. I will try to capture the character of a part of the city and its surroundings and give you as authentic a feeling as possible while passing through it. Given the limited space, it is a bit of a challenge, but I believe that I will be able to do work that will make you want to return to places like Cambridge, which our new UK rework project will offer you."

Lucie G - Junior Map designer


"Hello there! I've been with SCS for three years now, with most of my time spent on the Nordic Horizons DLC, mainly Norway and Sweden. And after fjords and mountains, I switched the magnificent scenery for calmer, but no less magnificent, fields and hills of the northern part of England. I'm quite delighted by the numerous sheep pastures. Cheers, everyone, see you soon between the hedges!"

And that’s it for today! We’d like to thank the teams for taking the time out of their busy schedules to share their messages with you, and we hope you’ve enjoyed getting to know them a little better. If you’re looking forward to more, you’ll be able to meet the team behind Scotland in the near future!

Until then, to stay up to date with the latest news on this project, be sure to follow us on X, Instagram, Facebook, and Bluesky, or by subscribing to our newsletter. Keep on truckin'!