Friday, September 23, 2022

West Balkans - New Industries

They say that truckers make the world go round, and considering the number of materials and other cargo being transported somewhere out there basically every second, we have to agree! That is why the topic of New Industries is the best first step into more detailed information about what you can expect in the upcoming West Balkans DLC for Euro Truck Simulator 2.

Logistics

We are starting off with a new logistic depot, which will offer you countless jobs involving different cargoes to haul. With tricky places for loading and unloading, these new areas will certainly bring you a lot of fun.

Marine Logistics

As you may know, among other states this DLC will also include the beautiful country of Croatia, which, in addition to a long coast of the Adriatic Sea on its western side, also includes many islands. Our new depot has the task, with the help of the players, to ensure their supply or the other way around - the transport of materials produced on the islands. And not only that. The sea also offers riches such as fish and seafood, so we will dedicate part of the area to their processing.

River Port

Speaking of water, a large river of great importance for transport - the Danube - flows through the local territory. Ships transport a lot of material at once, but they have one problem. They cannot bring their cargo outside the waterway. So they have to transfer their cargo, which is what ports are for. Seaports have been around for some time, but river ports are new to Euro Truck Simulator 2. 

Oil Fields

Although times seem to be slowly changing, tractors on diesel still run in the real world and within our games. Diesel is produced from oil, which must be extracted from the land before use. And while the ATS players have already encountered oil extraction, for the world of ETS2 it will be a breath of fresh air.

Small Chemical Plant

Chemical plants aren't just big factories full of tall shiny equipment and huge tanks. There are also smaller plants that process chemicals contained in various products, such as drugstore goods. Deliver the chemicals, the workers will process them, and then you can take the end results to supermarket warehouses.

Bauxite Terminal

There are significant deposits of Bauxite rock within the West Balkans. This sediment is used for obtaining aluminum, with the first step being mining. Our highway semi-tractors are not exactly suited for entering mines, but they can help with other machines that can do just that. Therefore, the depot serves not only as a garage for the dedicated machines but also as a transshipment point for material.


Aluminum Foundry

So, we have successfully mined bauxite and now it needs to be further processed. This is exactly what the Aluminum Foundry is for. A difficult processing operation needs to have a lot of cargo delivered so that valuable material can be created in the final steps. Machines need spare parts, warehouse workers need new handling equipment, and out goes a shipment of fresh aluminum ingots and up for further processing.

Metal Light Factory

We have created aluminum, but it is necessary to transform it into products that are around us every day Cars, tin foil in the kitchen, electronic devices... The list goes on. And Metal Light Factory is ready to transform aluminum ingots into many such items. However, you will also meet other metals within this depot.

Car Parts Factory

You are probably aware that we have had car companies in the game economy since the very beginning. But the automotive industry does not consist of only large areas for the final assembly of vehicles. Many of the necessary parts are produced elsewhere. And these are exactly the factories that we will bring into the game with this map expansion.

Caravan Factory

As the name suggests, the new Caravan Factory specializes in the production of well... caravans. The assembly line requires the delivery of a lot of cargo that is contained across the entire economy, for example, parts from the Car Parts Factory, or entire van chassis from a car manufacturer. Heading the other way, you will pick up the fully constructed vehicles and deliver them to caravan lovers all over Europe.


Please keep in mind that everything shown and mentioned in this article is still very much a "work in progress". If you're already excited to drive to and from these industries, make sure to add West Balkans DLC to your Steam Wishlist. We have much more information to share with you about this project in the future, so stay in touch by following us on social media (Twitter, Instagram, Facebook, TikTok) to not miss out on anything interesting.

Wednesday, September 21, 2022

1.46 Update: Iberia - New Spanish Signage

Today, we are happy to share with you a new addition coming to the roads of the Iberia DLC for Euro Truck Simulator 2 with the next 1.46 update.


Traffic signs are an essential part of keeping both drivers and pedestrians using the road safe and informed with valuable information; such as where you are! In our 1.46 update, the Iberia DLC will be receiving new road region signage. 

Our map team has been hard at work implementing these familiar green and red region signs across the peninsula to help guide drivers in the right direction; and to assure them (and their GPS) that they are going the right way! 


We hope that this future update to the Iberia DLC will make your drive a little more immersive. We look forward to sharing more 1.46 news in the near future, but until then, keep on Truckin'!

Tuesday, September 20, 2022

1.46 Update: Colorado & Wyoming & Iberia Custom City Intros

Recently, we introduced a new experimental feature for ETS2 and ATS - custom city introductions. Thanks to the positive feedback that we have seen from the community, we are glad to let you know that we will further expand this feature in the upcoming 1.46 update!

These special cutscenes appear when a player selects a starting city when creating a new profile and, as you may know, they are currently available only for cities in Austria and the city of Hanover in Euro Truck Simulator 2. In the 1.46 update, however, we will add this feature to the Iberia DLC as well!

And not only that, this feature is also evolving across the ocean in the ATS world. Therefore, once the update lands in the game, in addition to Montana, new players will also have the opportunity to watch one of these awesome cutscenes when selecting their first city that has a garage in the Colorado and Wyoming map expansions.

Also, just a heads up, the screenshots used in this blog serve only as illustrative examples. If you’d like to see more, check out the posts about this topic on our social media - Twitter, Instagram, Facebook, TikTok. But you can always wait until the 1.46 update is released to try the new custom city intros on your own!

So, what do you think? Should we keep working on the custom city introductions? If so, let us know over social media by tagging our official channels, or leave us a feedback on our forum. We can’t wait to read your thoughts once again!

Friday, September 16, 2022

1.46 - Montana New Content

About two months ago, while talking about the Yellowstone National Park update in Montana DLC, we teased you with the possibility of having this entire area fully recreated within American Truck Simulator. In the 1.46 update, a small addition will achieve just that.

We are excited to let you know that we will be adding the US-20 leading to West Yellowstone! This means that everything will technically come "full circle", since you will be able to enter the area of the park from all of the surrounding states - Wyoming, Montana, and Idaho.

Furthermore, to celebrate the completion of Yellowstone, we have also added a new viewpoint in Montana DLC, which will showcase a bit of the park and the West Yellowstone village itself.

As you can see, the 1.46 blog posts are now in full swing for both ATS and ETS2, so make sure to leave us a follow on our social media  (Twitter, Instagram, Facebook, TikTok) to stay in touch with all the latest news and updates!

Thursday, September 15, 2022

Western Star® 57X Update

In August, we revealed that the Western Star® 57X would be arriving on the virtual roads of American Truck Simulator along side its real world premiere. Since then, we have been overwhelmed with positive comments, pictures and comments from your first journey with the 57X. 

Today, an update was released for American Truck Simulator which contains some fixes, adjustments and new content for the 57X! All these changes were based on discussions with our friends over at Western Star and from feedback from you, our #BestCommunityEver. 

Along with some general bug fixes, the 57X update will also feature: 

  • A new roof fairing option (Aero II) 
  • An option for non-heated headlights
  • A new side fairing option (Aero II)
  • Optional twin vertical exhaust stacks
  • An option to add the Christmas Light Accessory.


We hope that you continue to enjoy every journey with the brand new Western Star® 57X on the roads of ATS. We look forward to seeing even more screenshots & videos from you on our social media pages, so continue to share them with us! Until next time, keep on truckin'. 


Western Star® is a trademark of Daimler Trucks North America LLC and is used under license to SCS Software s.r.o.

Wednesday, September 14, 2022

1.46 Update: Iberia New Content

After every update release, wondering about what content is coming next is only logical, as there is always room for improvement in your experience of driving across our games by adding smaller and more complex features. Today, we are excited to start clearing up the fog a bit with the very first blog post dedicated to the 1.46 update for Euro Truck Simulator 2.

You may have noticed while driving across the Iberia DLC that there is a well-designed unreachable area near Madrid. We have decided to take the time and finish this settlement, which is inspired by the city of Arganda del Rey and it will feature the company prefab of Construcciones Elcano, a new heavy machinery service depot that made its first appearance in the Austria rework project.

While you were previously able to only drive around this zone on a nearby highway, with the addition of the settlement, we are also going to open up the closest highway exit so you can properly set out to explore this fresh piece of content.

We have much more information up our sleeves in regards to the 1.46 update for both ETS2 and ATS, so make sure to leave us a follow on our social media  (Twitter, Instagram, Facebook, TikTok) to stay in touch with all the latest news and updates!

Tuesday, September 13, 2022

IAA 2022

The International Automobile Exhibition (IAA) is the world's most important trade fair for mobility, transport and logistics, and this September, IAA Transportation is set to take place in Hanover, Germany between September 20th and 25th. 

With over 2,000 exhibitors scheduled to attend, IAA Transportation is set to present the latest and greatest in the world of trucks, trailers, vans, and buses; and we are proud to be a part of that list! This year, a small team from SCS Software will be attending and plans to team up with Krone Trailers and JOST to provide our 4D motion simulators. These motion sims create an authentic trucking experience using our simulator titles along with real truck parts including the seat and wheel. So if you happen to be attending, be sure to stop by their booths and chat with the team.

That is not all however, as many of you can imagine, IAA 2022 presents a fantastic opportunity to speak with representatives from across the world in the trucking and automotive industry. Part of our team that will be attending is made up of certain colleagues who are ready to take notes, reference photos, and talk with attendees about projects and developments that may happen in the future.

Whilst we won't have our own dedicated booth, we certainly are looking forward to a fantastic IAA 2022. If you spot us in the crowds or at one of our partners' booths, be sure to say hello. We hope that everything will go according to plan, wish us luck! Keep an eye on our social media around the IAA dates for tweets and updates from our teams attending. 

Thursday, September 8, 2022

Texas - Cities and Settlements #2

You might remember the blog article from a while ago that was the first part of the cities and settlements coming in the Texas DLC for American Truck Simulator. Today, we are back with even more areas that are now ready to be presented to you. Saddle up and join us for another ride across the Lone Star State.

Laredo

Located at the border with Mexico, Laredo serves as the main hub for transport between the two states. Apart from being one of the oldest crossing points in this area, it is also the nation’s largest inland port of entry. This is why the city will feature a large industrial zone in our game, along with a rail station and the possibility to drive directly through the center.

Wichita Falls

As slightly hinted by the name, Wichita Falls is famous for the "restored falls". Over 100 years ago there was a natural waterfall in the Wichita River’s course, which was eventually destroyed by a flood, and the city has made the decision to recreate this wonder by creating an artificial waterfall. And one more fact, the highway spans directly above the city, which is kind of cool, right?

Dalhart

Ranking among the smaller cities of Texas, you can find Dalhart in the northern area. Despite the long series of droughts in the 1930s, the city became an agribusiness center for Texas, Oklahoma, and New Mexico in 1990. While the local economy of today might no longer have such a massive reach, it is still centered primarily around agriculture.

Longview

Longview is located practically within a forest, so it comes as no surprise that this city is the hub of East Texas outdoor recreation and leisure travel. But truckers have no time for that! What you can expect instead is the industry that is surrounded by a forest - especially the local warehouse area. 

Odessa

While the previous city is surrounded by trees, Odessa is surrounded by oil wells, so it makes sense that the industry of this particular area is dedicated mainly to oil processing. After all, the local population and economy grew rapidly during the so-called oil blooms in the past century. Additionally, there are a fair amount of warehouses as well.

Other major cities you can look forward to exploring while driving across Texas include Fort Stockton, Van Horn, Abilene, and Corpus Christi. Every one of these additions will feature a specific layout and well-developed industry.

In the first chapter we have also shown you several settlements, and this time we have another bunch for you. Can you guess which ones are shown on the screenshots? Hint: there’s five of them on the following screenshots.

We still have some bigger cities up our sleeves and we can’t wait to present them to you in the future. If you like what you’ve seen so far, add Texas DLC to your Steam Wishlist to show us how excited you are to get your hands on this map expansion. Also, to never miss out on anything important, you can follow our social media profiles (Twitter, Instagram, Facebook, TikTok), subscribe to our newsletter, or check out our microsite dedicated to this project.