Tuesday, May 24, 2016

Euro Truck Simulator 2 Update 1.24 in Open Beta

A new wave of game updates is almost here. We are going to do a staged release for Open Betas of our truck sim twins; the first in line is Update 1.24 for Euro Truck Simulator 2. We want to avoid receiving too much feedback on too many things at the same time, so we will try your patience a bit more, and wait for a day or two with the Open Beta of the update for American Truck Simulator (+Arizona at last!).

As with every major game update, there are hundreds of changes and tweaks under the hood, but there two very notable new features, and a host of changes worth mentioning in a short changelog:


Advanced trailer coupling in action:

  • Speeding highlight can be disabled (option).
  • Torque converter simulation greatly improved.
  • Automatic transmission behavior improved.
  • XInput support added.
  • Added UI support for 4th and 5th controller
  • SKRS detection and support
  • Gear shift selectors (range, split) now have UI support for position-based switches.
  • Scania trucks reworked, accessories added (intake, mask, bumper, mudflap, etc.).
  • Unit name fixes, most interior accessory and some other mods need update.
  • Damage params moved out from game_data.sii and some more added (including wear and part damage factors).
  • Data driven engines (torque curve, rpm limits).
  • Force feedback data for XInput added (force_feedback.sii).
  • Torque converter physics data added, separated manual clutch data (physics.sii).

You can find the beta in the public_beta branch on Steam. (Steam client → LIBRARY → right click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta - 1.24 public beta). No password is required. A word of caution: make sure to back-up your profile and save game data before experimenting with beta builds!

Please keep in mind that this is still only a test version of the update, it's perfectly ok for you to wait and stay away from it until it's stable and final. If you are curious though and want to assist us in polishing it, we greatly appreciate your help. Please report any bugs on our forum.

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