Wednesday, September 14, 2011

Working on road signs

Quite some effort recently is going into populating the Euro Trucks Simulator 2 world with road signs. This represents many man-weeks of grueling work. Creating the art and models is quick compared to actually placing the thousands and thousands of signs into the map - and then having to come back to make corrections again and again.

Unlike our previous games, we strive to have country-specific signs, the images below are from France.




65 comments:

  1. very nice! :)

    I hope that in France the AI will have france license plates...

    ReplyDelete
  2. so beautiful thanks

    ReplyDelete
  3. Good work...SCS team...Hurry up Please for Realese game :) good luck

    ReplyDelete
  4. Very nice, cant wait till release

    ReplyDelete
  5. This game just keeps getting better and better! Really good Work!

    ReplyDelete
  6. fuc**** great! :) cant wait for it sooo bad!! :)
    And yeah SCS what about the sterring? Because in the video that you posted it looks strange. Plase answer if you can.
    Thanks

    ReplyDelete
  7. Nice nice nice.
    I can't waitttt, aaaaaaahhhhh!!

    from Spain.

    ReplyDelete
  8. EXCELLENT!!!! I LOVE THE SMALL ROADS AND THE SIGNS TOO, I REALLY LIKE THAT ETS2 HAVE COUNTRY-SPECIFIC SIGNS :-)

    GREETINGS FROM ARGENTINA!

    ReplyDelete
  9. Release Date :

    10.01.2012

    (Randomedia)

    ReplyDelete
  10. Looks fantastic, but please work some more on the steering and the physics of the truck. :)

    ReplyDelete
  11. Great visual job, as usual! My only problem is again with the guard-rails, that is their huge amount. I do understand that major motorways and main roads must feature them, but their presence seems a bit overkilled in the pictures. About 2/3 of the pictures featuring highways and two-lane roads show guard-rails - believe me, the environment would look much more natural if there wouldn't be such visual barriers between nature and the player.

    Again, I can only mention Extreme Trucker 2 as an example: the amount of guard-rails was perfect in that installment, the "invisible walls" placed not far from the roadside did their job well. GTS also employed such invisible walls at several map locations, why can't you rely on them more? The environment would look better and less restrictive in my humble opinion.

    Also: I hope you will find the time to reassure the community that you work on fixing the laggy steering... ;-)

    Keep up the great work!

    ReplyDelete
  12. FYI: The "invisible walls" I talk about are not the "No Entry + arrows" signs in the cities and closed road sections. ;-) I mean the invisible walls placed on the road sides that prevent you to run into the bushes and trees when no guard-rails are inserted besides the roads.

    ReplyDelete
  13. Absolutely, absolutely fantastic. (Standing ovation) Bravo! :-D Seriously, it looks so great that I can't stop watching.

    ReplyDelete
  14. The work you showed here is awesome SCS!
    When I see the enviroment and the roadsigns like this in France or wherever else I'm hauling in the virtual world of ETS2 I will be feeling in the designated country for sure!!

    No matter how long it take to release the game if we will having this kinda work and professionalism inside :)
    Good work guys, I think we can all say we're proud on you :)

    http://virtualtrucking.webs.com/

    ReplyDelete
  15. ^ You can bet on it. Absolutely proud. :-)

    ReplyDelete
  16. Scs,

    I rejoice every day with more news the game! It's getting perfect. Great job.
    It would be nice each country has its highway patrol, with the colors of their cars right.

    Keep up the great work!

    Greetings

    Rafael Brusque Toporowicz
    São Mateus do Sul - Paraná - Brasil

    www.blogdocaminhoneiro.com

    ReplyDelete
  17. Im in amazement on the hard work yall are putting in and how perfect it is!!!

    ReplyDelete
  18. Very nice, country spesific signs was something I was hoping for! :D

    A good idea is to make more varied speed signs to, 120 km/h on motorways in some countries, 130 km/h in others etc :)

    ReplyDelete
  19. Tunnel sous la manche? (first pic)
    train tunnel to britain? manche is french for the channel between france and britain...
    that sounds great!

    Why there are cement roadblocks on intersection on the first picture? Road closed?

    Greetings from Germany

    ReplyDelete
  20. Very good! But I have a doubt, with such good graphics that you post so many images, the game must weigh a bit on the computer, so if you can set modes to reduce the graphics to any computer, it would be great.

    Eric
    SP/BRASIL

    ReplyDelete
  21. W00t, looks cool. Keep up the work SCS ;]

    ReplyDelete
  22. nice work SCS we love you.

    but we want to know also about the pc config thanks

    ReplyDelete
  23. Looking very good SCS. and I also see that the top 2 screenshots also include the new trailer models too. really looking forward to this one.

    ReplyDelete
  24. Is there baltic?
    That looks cool, Tell mee is there baltic, if is mi going to buy that game!

    ReplyDelete
  25. Fantastic images. Keep up the outstanding work SCS Software team.

    ReplyDelete
  26. Great Work! But whats about first and second picture? On the first we can se sign "TUNNEL..." but if you drive from left or right its unable to se it. On the second picture is sign "METZ" 2 way/stream but u can drive only one.

    ReplyDelete
  27. Really nice improvements already. But I think you should try to make the shadows more blurry when they are further away from the object.

    ReplyDelete
  28. This site is located in Turkish expression http://www.oyunmods.com/euro-truck-simulator-2-yeni-trafik-tabelalari

    ReplyDelete
  29. Wonderfull ,keep it up!

    ReplyDelete
  30. MTCougar: look more carefully. There's a branching, it's only covered by tree branches. :-D One stream to Metz, one stream to Lyon. And third (most left) stream for opposite directioin. And about tunnel (first pic) - tunnel must not be visible from this point or it's more faraway - after all, it's direction sign.

    ReplyDelete
  31. Good work SCS. I love this game and doesn't matter when it's done! I want to be the greatest game ever! Btw, I see 5 cities just in France. It seems to be a big map. I love this game. Good work!!!!!!!!!!!!!!!!!

    ReplyDelete
  32. Really good scs team

    ReplyDelete
  33. Looks like we'll have tunnel La Manche! That is great! Road signs are great!

    ReplyDelete
  34. OMGF CALAIS!!!! TUNNEL LA MANCHE!!!!!!!!!


    Hope That There's DUNKERQUE!!

    GOOD WOOOOOOOOOORK!!

    ReplyDelete
  35. Canal Tunnel!! Good Job, keep the work up and surprise us next time again with something wonderful!

    ReplyDelete
  36. Jolly good, SCS! This is splendid news. (c:

    ReplyDelete
  37. In France the right line is discontinuous:
    http://fr.wikipedia.org/wiki/Signalisation_routi%C3%A8re_horizontale_en_France

    Is it possible to change or there is the same for the whole map?

    Best regards,

    ReplyDelete
  38. heel mooi scs naar vraag mij af of ook de viaduct millau. mee doen scs please.

    ReplyDelete
  39. Iam not sure, first picture- its still game!?

    ReplyDelete
  40. Release Date : 10.01.2012

    :'(

    ReplyDelete
  41. Really a huge work.
    More pictures look and more I'am convinced that it will be unforgettable.
    Do not lose your patience and good work.

    ReplyDelete
  42. bonjour SCS je trouve qu'il n'y a pas assez de voiture...dans le jeu ...il y a beaucoup plus de véhicule dans ce monde" les bouchon..les accident ils font songer

    ReplyDelete
  43. Excellent work, very nicely done! The scenery is becoming more realistic and more of a pleasure on the eye every day.

    ReplyDelete
  44. yeah thats good
    better work hard on physics.

    ReplyDelete
  45. Seems like all the effort is to make the game look pretty . i hope the playing side of it has been given as much attention as well. It doesnt matter how good a game looks if it plays badly or it does not keep the player interested then it will crash and burn and put people off any other games that follow

    ReplyDelete
  46. no offense but it kind of looks like driving simulator 2011 :(

    besides that the signs look really nice.

    ReplyDelete
  47. hey scs software the euro truck simulator 2 job is great!!!!!!! Every day I check your blog to see latest posts.
    I love the signs!!! And I can't wait to play it!!!!!!!! And
    scs software I know that you are working very hard like 9
    hours to make this wonderful game.

    ReplyDelete
  48. Wow! My hat's off to you! That's a lot of work and I'm sure you'll end up with something to be proud of! Good job!

    ReplyDelete
  49. It looks like you have improved the on and off ramps on the motorway exit and just hope that the rest are the same excellent work i must say it gives it a bit more realism.

    ReplyDelete
  50. yeah, good news, SCS
    the main object in such game are the roads and their environment

    ReplyDelete
  51. Nice work scs keep working.....
    This the most realistic game when i ever see :D
    Sorryon my bad english

    ReplyDelete
  52. Last picture,
    Street to Reims, Metz undriveable?
    On the upcomming ramp there are these "Do not enter" roadblocks or do I see something wrong?

    ReplyDelete
  53. Good job but there are errors. There should be signs of pre-warning before every ride (even if it already) but not in height, on the low side (more realistic).
    I notice the effort you made by putting the real name of highways, for it well done!
    May need to change the texture of the pillar panel (too gray, and not reflective). And the sign for "Tunnel sous la manche", the green is too dark and too big in my opinion.

    Otherwise, great job and thank you.

    Greetings from France!

    ReplyDelete
  54. Looks fine.
    Go on SCS.
    Reagrds

    Mods & More www.trucksimulator24.com

    ReplyDelete
  55. @ Jonas, there's a simple reason for the invisible barriers, if they were to allow trucks to run off the road they need to do a whole lot more programming. Basically they first have to "solidify" the ground so the truck doesn't disappear into a white void, meaning more hardware resources required, plus collision logic with trees and whatnot, even more resources, requiring more time to program and which in the end would eat up a ton of processing power in what probably already is a graphic heavy game.

    ReplyDelete
  56. really amazing SCS! Its the same as in the real in France!

    maybe (if you want), you can make some pictures of the Dutch and Belgium Traffic signs and matrix signs?

    Greetz from Holland

    ReplyDelete
  57. Your work SCS is just so amazing!!!

    ReplyDelete
  58. So there will be the Channel Tunnel on this map? Hopefully like it is in real life! (with terminals, customs...) OMG!!!! :D

    ReplyDelete
  59. Geneva is in ETS2? It's AMAZING! THANK YOU! :D

    ReplyDelete
  60. Great post! I’m a female adrenaline junkie in a male dominated world too! Got my first taste for going fast earlier this year and haven’t looked back, dreaming of affording my own fast machine soon - I want to buy one where I got my first taste of speed!

    ReplyDelete

Spam, offensive, hateful and other inappropriate comments will be removed and authors may be permanently restricted from commenting.

Note: Only a member of this blog may post a comment.