Thursday, August 9, 2012

Playing with Depth of Field

First of all, big thanks for everybody who tried to help and sent us information about license plates looks, logic and rules in the various European countries. The amount of feedback was overwhelming, a real avalanche of information.

The realization that so many people are eager to help and devote so much of their time to write detailed explanations is humbling. It gives us great inspiration to build our games, it's such a great feeling to know that we have such a devoted fan community!

For today we are going to show you two images from the world of Euro Truck Simulator 2, showing one of our artists playing with "DOF" feature in the game's 3D engine. In these two shots the effect is a bit too artistic (though it may come handy in creating fancy screenshots perhaps), but we are using this graphics engine feature in a more subtle way usually, for example in worsened daylight conditions it makes a good combination with hazy atmosphere, or when there is rain out there. A bit of work is still needed to make the pedestrians look better, good enough to show them in focus :-).