Friday, February 7, 2025

Community Stories: Driving Innovation in Fatigue Monitoring

It always amazes us how creative and innovative our community can be. Recently, we learnt about Mr. Martinka, a researcher at the Technical University of Liberec in Czechia, Faculty of Textiles, who has been using Euro Truck Simulator 2 as a key tool in his amazing work on driver fatigue monitoring. By integrating smart t-shirts with sensors to track vital signs, he's using our game to simulate real-world driving conditions and develop cutting-edge safety technology. We're incredibly proud that ETS2 plays a role in advancing research that could make roads safer for everyone, so we decided to find out more from him and present his work to the rest of the community. Let's dive in!

Because testing such technology would be nearly impossible and dangerous in a real vehicle, they needed to find a good substitute. "ETS2 was the simplest and the most practical solution because it mirrors real driving conditions. The game allowed us to simulate fatigue safely. We needed a reliable platform to simulate long hours of driving, and the game provided exactly that," Martinka says, explaining why they chose our game to test their technology.

The testing process took about six months while they were constantly improving the technology. Martinka and his team constructed a simulator using a real car seat and steering wheel in a classroom setting. They mimicked real-life driving schedules, sometimes driving from six in the morning until 2 or 3 pm, logging a maximum of seven hours behind the wheel at a time. "We drove continuously, replicating fatigue-inducing conditions until we were genuinely exhausted and wanted to sleep," he said.

Using this setup, the team monitored breathing patterns to pinpoint when a driver enters microsleep - a dangerous state that can lead to accidents. "While modern cars often feature fatigue sensors, they are not always accurate. Our smart T-Shirt, on the other hand, provides a more reliable solution. The sensors in the T-Shirt are nearly invisible, washable, and far more precise in detecting fatigue than standard car systems," Mr. Martinka shared with us.

This innovative research has already garnered international attention. Martinka and his team have been collaborating with other universities in the Czech Republic and Japan. "This year, we'll spend an entire month at a Japanese university testing the T-Shirt with simulators using ETS2 again," he shared.

Their work is not done yet. Mr. Martinka and his team continue to upgrade the T-Shirt's design based on ongoing tests, as they want to make roads safer for drivers everywhere. We are really proud that our game is used for such a noble cause. Don't forget to follow us on our X/TwitterFacebookInstagramBluesky, and YouTube, so you won't miss out on upcoming news! We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials.

Wednesday, February 5, 2025

Missouri: Settlements & Street Art

We are happy to reveal another part of the upcoming Missouri map expansion! In today's blog, we have a preview for you of selected settlements and street art waiting to be uncovered in this DLC for American Truck Simulator, so let's take a look.

Sedalia

The county seat of Pettis County is located in the central part of the Show-Me State, just east of Kansas City. The city was established in 1857 and more than 22,000 people live there. Of course, we couldn't leave out some of its landmark buildings to make you feel like you are really there! These include the Katy Trail Bridge over US-50; the historic district along with the local church, gate, and tower; and also the beautiful "Welcome to Missouri State Fair" display with a train, statues, and water tower.

Hannibal

Located right at the Ilinois border along the mighty Mississippi River, the historic town of Hannibal is known as the boyhood home of the famous author Mark Twain. Our map designers and asset teams have meticulously recreated multiple beautiful landmarks for this town, such as the local bank, church, and school. Make sure to stop by!

Lancaster

In the northern part of Missouri near the Iowa border, you can come across the small town of Lancaster. Despite its smaller size in area and population of just over 600 residents, this settlement is the county seat of Schuyler County. Lancaster is a picturesque town with some nice historic buildings such as the court house which you will be able to see on your travels.

Street Art

When you are trucking through Missouri, make sure to keep your eyes peeled for beautiful street art you can admire along the way. Multiple cities and towns feature buildings adorned with amazing colorful murals. Two works of art can be found in Joplin and Kansas City, with others scattered across Galena, St. Joseph, and St. Louis. Just take a look here!

We can't wait for you to explore all this once Missouri is released for ATS! Want to show us that you are also looking forward to trucking in this map expansion? Then add it to your Steam Wishlist! Remember to follow us on our TwitterFacebookInstagram, Bluesky, and YouTube, so you won't miss out on any American Truck Simulator news. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. Drive safe!

Tuesday, February 4, 2025

Louisiana: Research Trip

In September 2023, a group from our American Truck Simulator map team embarked on a journey across the USA on a research trip. This included collecting research material and references for our upcoming Louisiana DLC. In this blog post, we’ll share a glimpse of their exciting journey through the state and the experiences they had along the way!

The trip consisted of 5 members, Paulie, our asset specialist; Zuzu, our road specialist; Ashka, our vegetation and rock formation specialist; Vojta, one of our more senior map designers; and Davido, the lead for the Louisiana DLC. We spoke with each of them to share with you their own personal experiences and what they learned and gathered from this trip.

This trip wasn’t exclusively for Louisiana, but served several purposes, as Davido explains to us. “A few of my colleagues and I were on a business trip in the USA, which included research and travelling through various states. However, we focused most on Arkansas and Louisiana, since at that time we already knew that these two states were up next in production.”

“When we entered Louisiana, I was driving on I-10 from Texas, and right after the border was a Welcome Center, where we made our first stop,” Zuzu tells us. “We were greeted by signs saying 'Do not feed alligators' and 'Be aware of snakes” Ashka adds, “There was also a beautiful lake full of floating islands of water hyacinth, wooden walkways through a forest covered in Spanish moss and giant spiders. We immediately knew this state would be special.”

“My first impression when getting out of the car was that the air is really humid and warm,” Zuzu told us. Davido goes on to share “For people coming to the States for the first time from Europe, the biggest surprise is probably the vastness and the distances between everything, as well as the overall size. Of course, we have big cities with skyscrapers in Europe too, but I'm referring more to things you don't notice at first glance, like curbs and parking spaces, which are designed for large SUVs. Also, hydrants, signs, barriers, and trash cans. Sometimes, for fun, we took pictures with these objects so that we could later better estimate their size in relation to the human body.”

In addition to exploring cities and capturing the overall vibe of the southern United States, the team was eager to visit several key points of interest, including industrial areas and historical landmarks. “We visited well-known sites, such as the Port Fourchon area, a major seaport supporting offshore oil platforms and drilling rigs, and the Oak Alley Plantation. Players can look forward to experiencing these locations in some form,”  Davido shared.

“In cities, we focused primarily on the historical centers and significant landmarks, as our goal is to make each city recognizable and authentic. We strive to capture the unique essence of a place so that locals or those familiar with it can instantly identify it. To do this, we made a point to pass through or highlight the most iconic landmarks. We also tried to include key industries located in the area, though we were limited by time and couldn’t see everything we wanted to.”

“I was focused more on buildings, objects, their size, and details,” Paulie shares. “As my position bridges the team of mappers and the team of 3D asset creators, I wanted to bring them as many photos as possible. My colleague and I took comparative pictures to show the scale of objects, captured materials, and even documented hard-to-find views of the backsides of landmark buildings. Honestly, I barely saw the place outside the camera lens, haha.”

“On a more personal note, this trip was like a dream come true. When I was little, my grandmother used to show me pictures from her trip to the USA, and I fell in love with the country back then. She also visited Louisiana, so it was fascinating for me to stand in the same places she had been 21 years earlier. Since this trip, I can’t stop thinking about going back to the States and putting even more passion into my work for ATS.”


“As someone who was focused on the road layouts, I really enjoyed driving over all those bridges above swamps and even over the sea when we visited Port Fourchon.” Zuzu tells us, “Of course, I also loved seeing the massive junction complexes in New Orleans and other big cities. Experiencing them in real life gave me a whole new perspective since, until now, I had only seen them in pictures and on Street View. The same goes for truck stops, it was incredible to see them up close.”

“As we walked through New Orleans, we saw so many lively places filled with people and music. When we visited Louis Armstrong Park, I took the opportunity to buy an LP to bring back home for my grandparents. My grandpa cried tears of joy when I gave it to him. Making him this happy was so heart-warming, and I wanted to share this little moment.”


“Another great experience was visiting the Tabasco factory on Avery Island,” Vojta shares. “We had a full tour, not only around the island and its beautiful nature, but also inside the factory itself. We learned about the company’s history and the process of making Tabasco. At the end of the tour, we visited their souvenir shop and even got to taste a variety of Tabasco flavoured ice creams.”

“We also visited the Jungle Gardens, a huge, stunning park created by the island’s owner and the founder of Tabasco,” Ashka added. “The whole island felt like something out of a fairy tale: sprawling oak trees with branches that reached the ground, draped in Spanish moss; scenic paths; and ponds filled with herons and alligators.”

“Thanks to this visit to the state of Louisiana, I believe we’ll be able to deliver an even more immersive experience.” Zuzu tells us, “I’m truly grateful to have been part of this journey, and I hope we can bring a similar experience to all of you through our upcoming map DLC.”

We hope you enjoyed reading all about the Louisiana Research Trip! We look forward to sharing more about the development of this upcoming DLC for American Truck Simulator with you here on our official blog. If you're excited to explore Louisiana, be sure to add it to your Steam Wishlist! Until next time, keep on truckin'!

Monday, February 3, 2025

Cruising Greece Event Conclusion & Greek Mythology Pack Release

Yesterday, we ended the #CruisingGreece World of Trucks event for Euro Truck Simulator 2. To celebrate the conclusion of this successful event, we're excited to announce the release of the Greek Mythology Pack! So in this blog, let's wrap up and recap the latest WoTr event as well as present the beautiful Greece-themed paint jobs pack for ETS2.

The #CruisingGreece event began on December 4th with the release of our latest ETS2 map expansion. Although our #BestCommunityEver had almost two months to complete it, they managed to reach the community goal in just twelve days! The collective target was to drive 200 million kilometres while delivering cargo to or from any city in Greece. This is simply astonishing. You accomplished this sooner than any of us believed!

In total, you have driven 387,426,427 kilometres! More than 93 thousand players took part in the event and over 48,000 finished all 15 jobs and accomplished their individual goals. Although it wasn't a deciding factor for the community goal, we wanted to share this statistic too - you've completed 827,116 deliveries while participating in this event!

We would like to thank everyone who participated in this event and the team behind its production. We hope you are enjoying the beautiful rewards they prepared for you!

Greek Mythology Pack Release

The Greek Mythology Pack was initially supposed to be released along with the map expansion. However, due to some unfortunate technical issues with the previous paint jobs, we needed to retouch and rework them a little. Now that the work is done, the end of the Cruising Greece event seems like a great opportunity to release it.

Travel back to ancient times with the Greek Mythology Paint Jobs Pack! Perfect for hauling cargo across Greece's scenic landscapes, these designs bring history and myth to life on the highways of Euro Truck Simulator 2. Now, every journey becomes a heroic odyssey.

This DLC lets you adorn your truck with the spirit of classic Greek myths through five detailed paint jobs inspired by legendary creatures. Each design captures the essence of a timeless tale from Greece’s epic past, transforming your truck into a chariot of ancient myths as you journey across Europe. Paint jobs included in this DLC:

  • Medusa
  • Hydra
  • Cerberus
  • Minotaur
  • Pegasus

This paint jobs pack is already available on Steam, so make sure to get it and cruise the roads of Greece like an ancient king!

We hope you are excited about this new content! Remember to follow us on our social media (X/TwitterInstagramFacebook, BlueskyTikTok) so you won't miss out on any news from the world of Euro Truck Simulator 2, and share screenshots and videos with us featuring the new paint jobs. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. Drive safe!