Showing posts with label Christmas. Show all posts
Showing posts with label Christmas. Show all posts

Friday, January 16, 2026

Woven Wonders of Winterland Event Conclusion

On Sunday, we wrapped up the Woven Wonders of Winterland, our World of Trucks event that brought us back to this magical snowy map once again. Now it's time to look back and see how our community rose to the challenge and completed the milestones we set!

First, we'd like to thank everyone from our #BestCommunityEver who took part in the event, as well as our team who worked behind the scenes - making improvements and creating new rewards for you to enjoy. We're truly happy to see so many of you taking part!

The personal goal challenged truckers to complete 15 deliveries, including at least one delivery to or from each of the five depots. We're happy to share that 101,762 of you achieved this goal and can now enjoy your rewards: a World of Trucks Achievement, the Winter Woollies truck paint job, and - if you didn't already have it - last year's collection of six decorative festive exterior cab lighting arrays.

The community goal was to earn at least 1,000 Snowflakes for cities across all trucking territories (with one Snowflake awarded for every 1,000 deliveries completed between a city and Winterland). You achieved this goal as well, completing an impressive 2,263,339 deliveries across both games in less than a month!

This means that everyone who also completed their personal goals will receive all five Christmas-themed cabin accessory rewards. We hope you had fun dressing up your truck in true festive style with these!

Once again, thank you to everyone who took part! We're already looking forward to more events in the future. Make sure to follow us on our social media (X/Twitter, Facebook, Instagram, Bluesky, and YouTube), or sign up for our newsletter if you don't want to miss out on any news from our games. Until next time, happy travels!

Tuesday, December 23, 2025

Happy Holidays 2025!

 

Dear #BestCommunityEver,

Another year has nearly passed, and with it, the holiday season is fast approaching! We'd like to wish everyone celebrating a very happy holiday, wherever you are and however you choose to enjoy it. Like many of you, much of our team here at SCS Software will be taking some time away from the office to enjoy the traditional festivities with friends and family. During this period, things may be a little quieter on our official channels, but it won't be long before we're back on the road again in the New Year!

The year 2025 has been amazing for both of our games, and we hope we made our #BestCommunityEver happy with the updates and new DLCs released for Euro Truck Simulator 2 and American Truck Simulator. 

This year brought major expansions across both games, including the long-awaited Nordic Horizons DLC that opens up the far north of Scandinavia, as well as three new U.S. states - Missouri, Iowa, and Louisiana - adding a wide range of new roads, cities, and industries to explore. The cargo lineup grew as well, with additions such as the Forest Machinery and Krone Agriculture Equipment DLCs, complemented by numerous updates and improvements to the base games and their existing DLCs.

And there's even more to look forward to, with preparations underway for bringing our games to consoles, new map expansions such as the Isle of Ireland, Iceland, British Columbia, Illinois, and South Dakota in active development, and additional content like the Coaches and Road Trip DLCs on the way. The future is shaping up to be an exciting one!

None of this would have been possible without the hard work of our incredible team and partners and, of course, the unwavering support of you, our community.

Looking to rack up some extra miles this festive season? Join our Woven Wonders of Winterland World of Trucks event for both ETS2 and ATS! Travel through the magical Winterland, delivering Christmas-themed cargo around the world. Every delivery counts toward your personal and community goals, unlocking tiers of festive in-game rewards along the way. This year's event also brings a few special updates to make the experience even more magical than ever. You can read more about it here.

We recently hosted our traditional Special Christmas Live Stream with our CEO, Pavel Šebor, where we looked back on the past year and shared teasers of upcoming projects, and a glimpse of what lies ahead for the future of our games. If you missed it, the full stream is available to re-watch on our official YouTube channel.

We would like to thank you once again for your continued support, and we look forward to sharing many more miles on the road with you in 2026. From all of us at SCS Software, we wish you a very Merry Christmas and a Happy New Year.

Monday, December 15, 2025

Woven Wonders of Winterland Event 2025

The cold winds return to Winterland once again, carrying whispers of joy and echoes of seasons past. But something is different this year. The realm, once quiet and still, now hums with new life, warmth, and cosiness, not just of fire and festive light, but of memory, pattern, and tradition.

Each of the five magical depots, from the mountain glow of Snowy Peaks to the sweet halls of Marigold’s, have begun to weave their warm spirit into the fabric of the land. Their stories now ride with you, stitched into the trailers you haul: woollen patterns of festive charm, echoing the heart of each place and delivery made.

These aren't just cargo trailers, they’re moving tapestries, motifs of magic, crafted with love. They speak of chocolate and crafts, letters and laughter, snow and song, energy and life.

So, we welcome our #BestCommunityEver back to Winterland and invite you to take the wheel and help carry Winterland’s wonders, woven in joy, across the frost-kissed roads of this living, breathing realm in our Woven Wonders of Winterland event for Euro Truck Simulator 2 and American Truck Simulator!

Prepare to embark on a heart-warming Winterland journey! As the magical depots awaken and their woven motifs spread across the land, we’re calling on the community to help carry this newfound spirit far and wide. Your task is to gather 200 Snowflakes for cities across the map in each of the 5 tiers, 1,000 Snowflakes in total.

Every completed tier will reward you with a unique cabin item, each one inspired by the warm patterns and traditions of Winterland’s five enchanted depots. Step into the season, take the wheel, and let the tapestry of Winterland grow with every delivery you make!

This year, you'll notice far more activity along the roads than before. Local traffic glides past in festively painted vehicles, their colours and patterns echoing the magic of the depots themselves. Each encounter offers a spark of warmth to the frosted landscape, making the whole realm feel more alive than it has in seasons past.

You’ll be able to track the community progress on World of Trucks or directly in the game using the updated External Contracts interface.

Christmas Winterland Directions

A portal to Winterland appears once you accept event cargo bound for Winterland. Find it on the map and navigate to it. Look for the sparkles!

Leaving Winterland with cargo takes you to its destination; without cargo, you’ll be sent to a random city for a new job.

In preparation for your travels, we've also added a new Winterland Desktop Background Theme to your main menu, bringing the realm’s warmer glow straight to your screen. Soft, cosy lighting now fills the world, a cabin radiates life and warmth from the hearth, and a parked vehicle rests beneath a blanket of snow, adding to the seasonal charm. These touches deepen the seasonal atmosphere and set the stage for the adventures ahead.

Return to Winterland Event Rules:

Using External Contracts with a World of Trucks-connected profile in Euro Truck Simulator 2, American Truck Simulator or both, the community is to deliver supplies and gift packs to and from Christmas Winterland using as many cities as possible.

There are 5 different depots in Winterland for all deliveries, to and from. They are:

  1. Christmas Market...a town square market
  2. Marigold's...a chocolate factory
  3. Northstar...a post office
  4. Rudolph's Crafts...an arts workshop
  5. Snowy Peaks...a mountain resort market

Your personal goal is to complete 15 deliveries for them including at least 1 delivery to or from each depot, using Euro Truck Simulator 2, American Truck Simulator or both games combined.

Snowflakes are gained for those cities that have delivered to or received from Winterland. For a city to receive 1 Snowflake, the community needs to complete 1000 deliveries between it and Winterland. Each city can receive up to 5 Snowflakes!

The community goal is to reach at least 1000 Snowflakes for cities across all trucking territories. A unique community reward will be unlocked for each tier of 200 Snowflakes accomplished, with 5 tiers in total.

Rewards
  • Personal: Your contribution of 15 or more deliveries to or from the 5 Christmas Winterland depots will gain you:
  • A special World of Trucks Achievement.
  • A wonderful Winter Woollies truck paint job
  • A bonus reward, for those that don't already have it, of last year's collection of 6 festive arrays of decorative exterior cab lighting, designed as truck accessories for each game. This collection is compatible with the top-tier trucks from all brands.
  • Community: There will be 5 tiers to unlock. Each tier will bring a special cabin item reward for both games, based on the 5 unique depots within Christmas Winterland, so let's hit the road!

The event will be concluded on Sunday, the 11th of January at 23:59 UTC.


We will also be hosting a special livestream with the devs, where we’ll explore how this year’s Christmas event was designed and created, in a relaxed conversation with our colleagues from the World of Trucks team, while also playing and contributing toward the community goal. Join us Tuesday the 16th of December from 18:00 CET on Twitch, YouTube, or Facebook, and explore the Woven Wonders of Winterland with us!


Also, pencil in the 18th of December, from 18:00 CET, for our annual Christmas Stream featuring Pavel Šebor! There will be plenty of interesting updates as usual, some teasers for upcoming content, but for sure, there will be loads of fun with a touch of SCS magic! The stream will take place on our Twitch, YouTube, and Facebook, so don't miss it!

We await your stories from your journey back to Christmas Winterland, of the wonders and joy you’ve shared and discovered. We’d be thrilled to see more photos as you reach your goals and enjoy the rewards of this season of giving. Share your screenshots and videos with us using the hashtag #WovenWondersOfWinterland on our Facebook ATS / ETS2, X (formerly Twitter), and Instagram profiles and we will share our favourite ones.

Friday, January 17, 2025

Return to Winterland Conclusion

The magical Christmas season is long gone and so is our Return to Winterland World of Trucks event. For the past couple of weeks, our community has been hauling cargo like crazy to complete their individual and community goals for this event. We are very proud to say that you have managed to achieve the community goal with plenty of time to spare! Now let's take a look at some stats.

But first, a huge thank you to everyone who participated in this year's Christmas event! Even if you didn't finish all your deliveries, it's been so great seeing so many of you dive in, share screenshots and videos, and just have fun as soon as the event kicked off. And you always amaze us with how quickly you smash the community goal - it's seriously unbelievable!

In total, you have completed over 2.5 million Christmas deliveries! 270,000 players contributed in the Return to Winterland event and over 114,000 finished all 15 jobs and accomplished their individual goals. While this stat wasn't a deciding factor, we're sharing it purely for fun - you've driven an impressive 251,294,135 kilometers while hauling Christmas cargo!

We would also like to thank the amazing team behind the Return to Winterland event - you set the bar really high with the Christmas Winterland event in 2023 and managed to raise it even higher this time as Winterland's weather changed noticeably. Truckers experienced longer and sunnier days than before, but also faced snowfall! As part of the adventure, drivers were challenged to help rescue gift packs that had been lost during a previous snowstorm. We cannot wait to see what you come up with for the upcoming Christmas season.

And let's not forget about the cute Christmas-themed rewards! We really hope you like them and that they fill your truck cabin with the holiday spirit.

Your excitement has not only made this event a big success but also fueled our passion to deliver more in the future. We really appreciate your ongoing support and look forward to more adventurous events together! Make sure to stay connected with us for all the latest updates by following our Twitter, Facebook, Instagram, Bluesky, and YouTube. Keep on truckin'!

Monday, December 23, 2024

Happy Holidays 2024!

Dear #BestCommunityEver,

The holiday season is upon us! For many, this is a time to reflect on the past year and cherish moments with loved ones. Wherever you are and however you celebrate, we hope you’ll find the time to enjoy the holiday spirit this season brings. Like many of you, a majority of our team here at SCS Software will be taking a holiday away from the office to enjoy traditional festivities with friends and family. During this time, you can expect a bit of a quieter period from us across our official channels, but it won't be long before we're back on the road again in the New Year! 

2024 has undoubtedly been a year of growth, change, and progress. With the release of Nebraska and Arkansas for American Truck Simulator and Greece for Euro Truck Simulator 2, many new miles have been added to the in-game world! From exciting firsts, such as the introduction of the first electric truck in ETS2, the Renault E-Tech T to the launch of the Driving Academy, we’re proud to have delivered new content and features to our #BestCommunityEver.

We also can’t overlook the major milestones we’ve achieved this year, including moving into new offices and expanding our team of over 360! None of this would have been possible without the hard work of our incredible team and partners and, of course, the unwavering support of you our community.

Looking to get some extra miles in over the festive period? Take part in our Return To Winterland World of Trucks event for Euro Truck Simulator 2 and American Truck Simulator! Experience the magical Winterland as you help deliver supplies and gift packs across the globe, which contribute to your personal and community goal to unlock tiers of in-game rewards! This year's event features a few special updates to make it even more magical than before. Read more on how you can take part here. 


We also recently hosted our traditional Special Christmas Live Steam, which reflects on the past year and where we shared some teasers, glimpses of upcoming projects, and what is in store for the future of ETS2 and ATS. With Special guests including our CEO Pavel Šebor, don't miss out on what we shared! You can re-watch the entire stream at our official YouTube channel here!

We'd like to thank you all again for your support, and we can't wait to spend many more miles on the road with you in 2025. From all of us here at SCS Software, we wish you all a very Merry Christmas and a Happy New Year! 

Sunday, March 10, 2024

Under The Hood: Christmas Winterland Event

In December, we launched the Christmas Winterland event for Euro Truck Simulator 2 and American Truck Simulator. This ended up being one of our biggest and most successful World of Trucks events in which truckers completed over 2,600,000 deliveries. Recently, we spoke with some of the developers responsible for creating the event to bring you another "Under the Hood" blog.

As this project involved dozens of people, we couldn't interview everyone, so we selected a few of them from various departments to bring you an insight into their work on the magical Christmas Winterland! Let's take a look at how we put this exciting event together.

Gavin

"It was the largest World of Trucks event we've ever produced, incomparable with anything previously attempted. We wanted something more engaging and visually stimulating than previous Christmas events, but the final result was much larger than what we initially discussed," says Gavin, our game designer.

The discussions about the Christmas event first took place in November 2022, so more than a year before its release. "The initial idea we had for this project was to create a wintery and magical depot, impressive in looks, with an environment attractive enough that you would be willing to come back to it for the duration of the event, with three portal entrances offering different routes to reach the depot," Gavin shares with us.

An event this big required everyone to chip in to make it on time so we could deliver the Winterland to our community in perfect shape. "A lot of people were involved! There were sixty people in the event channel on our internal communication platform. On the whole, the event called upon many disciplines; gameplay and event design, production, map design, asset design and research, vehicles, technical art, programming, audio design, 2D graphic design, quality assurance, and marketing. It was the incredible effort made by all the teams that made this event possible," Gavin tells us.

Lucie, our producer, managed the Christmas Winterland map and asset production, which required facilitating communication and assisting all teams in identifying and resolving issues. Her previous map designer experience was of great help in this process.


Lucie

"It was my first project and it wasn't exactly a small one. Challenges were found almost every other day, from unfixed bugs to lost assets, and map hacks. All year I acted as a sort of organizational glue connecting people pushing the production forward and doing everything I could to make sure we got it done in the end and surprised our community. I'm so happy that we did it together and it was a great honor to work with everyone," Lucie reflected on her work on this project.

The magical snowy Christmas Winterland map was created by our map designer Milan who walks us through the process: "The map was done in several steps and it was a bit different from a normal production. We had to find an angle that had the reality of trucking while evoking the festive and slightly fairy-tale feeling of Winterland. We ultimately chose a world resembling old Christmas postcards. We also tackled the size and content of the map, the result was determined by the time limit we had. Also due to this, the map creation was done through the heavy use of placeholders and alternate solutions, which pushed the final testing phase a bit and led to some hectic work at the end of the project. But otherwise, it was enjoyable, thanks to the enthusiasm of everyone involved."

"Probably the most complicated part of the whole project was the fact that the map and the assets had to work for both ETS2 and ATS and since it was the first time we did such a thing, it was not without problems. But we made it," Milan says.

What makes every map come to life are the assets such as houses or cars and the surroundings. In Winterland, we had to give them a layer of snow for the first time which was quite challenging as Anna told us.

Anna

"I used procedural generators to decorate and cover most of the assets on the map with snow. The biggest challenge was to maintain a balance between beautiful visuals and performance. Due to the geometry of the snow, the 3D model polycount was significantly higher than our usual standard. We had about two hundred such models in Winterland, so there was a bit of a risk. Players could officially see snow for the first time, that's why everyone on our team was excited to give the best Christmas gift to our best community," says Anna, our artist.

The first part of work on the assets was done by our research team who gathered reference material as guidance and inspiration for our asset makers.

Mary

"This event was special for ATS & ETS2 in many ways, it was important to gather all possible references and inspiration that would help the process of creating the Christmas map. Part of that work was also the design of Christmas depots, including their brands. We made sure they felt warm, welcoming, and in the right spirit for the event. That was the fun part for us," says Mary, our researcher.

Not only did we come up with a new map, but we also made specific trailer and truck paint jobs for this event which turned out to be more difficult than one might think. Tomáš, our graphic designer responsible for the paint jobs, told us more about it. 

Tomáš

"The main goal was to come up with 5 trailers, each representing a specific Winterland depot. Dealing with the paint job was complicated, as it had to be compatible with both European and American trailers, which differ in size. In the end, we created one identical frame that was the same for all the trailers, but only the inside of the frame was changed."

"The next step was to come up with a paint job for the truck that would match all the trailers. As with the trailers, we created a single paint job for the cab that was compatible with both ETS2 and ATS. Despite the initial nervousness, I ended up appreciating that the team gave me this task and I was able to be part of my first big project which allowed me to develop some new skills. I would like to thank everyone who contributed to the success of this project," Tomáš says.

The Character Assets department had a lot of work on their plate. They had to develop completely new characters for the Winterland map and create new animations for them. The most memorable ones were probably the ice skaters on the frozen pond.

Rado

"For the event, we have created an extensive list of new characters and their animations in winter clothes with a sufficient number of variants - 16 women and 8 men with 10 versions of each character. In addition to human characters, a group of reindeer and an animation of the crank mechanism of a steam locomotive were created for this event. Another task we participated in was the modification and creation of new particle emitters like snow coming from the truck and trailer wheels and different types of smoke from chimneys and the locomotive," says Rado, our Character Assets lead.

Another task the team had to tackle was the design and implementation of the portal tech. "Early in the project, we decided that each generated Christmas event job should have a decent selection of portals available nearby. We also did not want to place the portals at services or garages; those would not feel magical enough. In the end, we decided to use parking areas outside of cities," Sipak, our programmer, says.

"This was a challenging task since parking areas weren't designed to support the spawning of vehicles after players teleported there. We developed a set of algorithms that automatically decided which parking areas are suitable for portals, find safe spots where the player's vehicle teleports to, and decide which portals to use so it's neither too far from nor too close to the destination and also on the correct side of the highway. We also had to teach the servers about the portals to enable them to generate the event jobs, and to update the game's UI in many places to correctly support jobs where the player, not the GPS, chooses the path," Sipak shares with us.

To add as much realism as possible, we also needed to adjust the truck's physics of driving on snow and ice, which our programmer Max told us about.

Max

"Creating the support for snow, snowy roads, and ice physics simulation was fun indeed. Since we introduced an electronic stability protocol with more precise simulation and refined physical behavior in the previous update, we could make use of that even further. The rest was just a matter of fine-tuning the ABS, ASR, and automatic gearbox shifting conditions to fit the new terrains and physical materials. Now we have another source of trucking fun, especially if you disable all those assistants," Max told us.

And we cannot forget about those beautiful cabin accessories you received if you successfully completed the event! Those cute Christmas-themed decorations were made by our graphic designer, Wolfka.

Wolfka

"This year, thanks to a completely new map for the Christmas event, the approach to inventing accessories was a little different than in previous years. In the past, the overall theme of the event was more of an issue, but this year it was necessary to connect the interior decorations to the individual depots the players were going to while still maintaining the connection to Christmas and the event theme. The biggest challenge in creating the Christmas toys was to make them in a short time so that they were presentable and exuded the Christmas spirit, which I think was successful and resulted in a beautiful collection that combines the classic Christmas colors. Does anyone have any idea where you can get a sweater exactly like the one I made? I'd love to wear it next Christmas," says Wolfka about her work on the project.

Of course, before we release any new content, we must test it thoroughly to ensure that our #BestCommunityEver can enjoy it without any problems along the way and this event was no different.

Petr

"Testing the Christmas event was a fascinating and challenging experience. At QA, we were aware that this big event required the utmost care as it was a Christmas gift for our community. I was excited about finally having snow in the game, and eager to see the players' reaction when they saw it. It was very interesting to tweak the behavior of the truck on the snow. Our programmers did a great job of maintaining a sufficient simulation without affecting the fun of truck control. Zigzagging on a frozen lake leaves many fond memories, especially when a flying tree suddenly appears next to you or you plummet under the roadway into an endless abyss," says Petr, our senior tester.

We also had a beautiful old-school steam locomotive driving around the map which gave it a more fairy-tale feeling. Our graphic designer Dino tells us about designing this locomotive. "One of the things I didn't expect to work on in our games was a steam locomotive. I didn't have any knowledge of it prior to this task, so the researching of the components was very fun. And since it's supposed to be an AI vehicle, it means it will be animated so all the logical moving parts should be there. Texturing was very fun too, and it was all very well coordinated by Lucie, the producer. She was giving quick feedback which helped to achieve the Christmas feel of the old locomotive and wagons," Dino says.

With a project this big, the teams had to overcome a lot of challenges. "Especially understanding and agreeing to the artistic vision as a team; there were many challenges in conveying and iterating the creative vision with all key stakeholders. Effort forecasting and scheduling were difficult, because of the uncertainties surrounding the new map-loading technology and the portals," says Gavin. 

"Testing posed another significant hurdle, due to new gameplay mechanics, especially regarding the impact on convoys in multiplayer. The logistics and resource management were also complicated due to other competing high-priority projects. Moreover, fine-tuning assets and refining the environment presented their own set of obstacles, due to the nuances of the Christmas event lore and the information that we wanted to convey to the player," Gavin adds.

Even though there were a few last-minute concerns and challenges, we luckily resolved them and released the event in time. "When we finally saw what the event was going to be like, once it came together and was being reviewed and tested, it galvanized the teams to commit to the final level of polish to make the map and event really shine. And typically, it’s that last ten percent of polish that requires the greatest effort. We simply saw that the event was so good, we had to nail it for the players, and for ourselves, since we had been working on it for such a long time," Gavin concludes.

This definitely isn't the last time you're seeing the magical Christmas Winterland. We are already having discussions and design meetings on how we can improve the whole concept and technology for future events to come, so stay tuned for that! Remember to follow us on our social media (X/Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news about our upcoming events. Until then, we'll see you on the road!