Tuesday, June 30, 2026

Euro Truck Simulator 2: Holland Style Tuning Pack DLC Release

We are excited to reveal the Holland Style Tuning Pack DLC for Euro Truck Simulator 2, which is now released and available for you to get on Steam! This DLC contains dozens of accessories and paint jobs for a wide range of trucks and is the largest tuning pack we have developed for our games so far. Let's see what's in store!

Holland Style is one of the most distinctive and popular trends in European truck customization. In the 1970s, Dutch truckers began to adopt the idea of taking pride in their own trucks. Holland Style is characterized above all by perfectly coordinated colours, with a minimum of chrome, and an emphasis on symmetry, clean lines, and attention to detail.


The Holland Style Tuning Pack features a wide range of accessories for both the interior and exterior of your truck, along with an extensive selection of stylish paint jobs. This popular tuning style has been one of the most requested additions from our community, and many of the included items were inspired directly by their ideas.

"It all started some time ago when I was thinking about creating my own paint job DLC. Since we were working on the Benelux Rework at that time, which included the Netherlands, I wanted to create something to celebrate the occasion. I would like to thank all my colleagues for their tremendous cooperation and for putting so much passion into this project," says our 2D Graphic Designer for vehicles, Matej, who initiated the creation of this tuning pack.

With this DLC, you'll be able to customize your truck with a vast range of light boxes (for high-roof sleeper cabs), horns, mudflaps, auxiliary lights, Danish lights, and the famous double burners, as well as pennants, toys & decorations, steering wheels, and light boxes for the interior, allowing you to create a truly personalized cabin and make it feel like home.

While many of these accessories were designed by our team, we're especially proud to have collaborated with several well-known manufacturers to bring licensed products into the game. These include double burners, horns, auxiliary lights, and Danish plush pillows from Omnius; long mudflaps, pennants, and air fresheners from Go-In-Style; as well as interior light boxes, long mudflaps, and pennants from TruckJunkie.

You will also be able to select from 23 different paint jobs, each of which has 3 RGB presets that the player can choose from and customize the colours! The pack includes one paint job shared across all supported trucks, as well as two unique paint jobs for each of the truck groups listed below, with each pair tailored specifically to the respective truck models and differing between groups:

  • Volvo FH Series 6, Volvo FH Series 5, and Volvo FH Series 4
  • Volvo FH Series 3
  • Scania R and S
  • Scania R 2009 and Streamline
  • Iveco S-Way
  • DAF NGD and XD
  • DAF XF 105 and DAF XF Euro 6
  • MAN TG3 TGX
  • MAN TGX Euro 6
  • Renault T
  • Mercedes-Benz New Actros

The tuning accessories for both the exterior and interior are available for all trucks in ETS2, where compatibility allows. The only exception is light boxes, which are limited to the trucks listed above. We also plan to update this DLC in the future for upcoming trucks.

While this tuning pack is going to make your truck beautiful on its own, we recommend combining it with other DLC for a top look, such as the HS-Shoch Tuning Pack, Michelin Fan Pack, XF Tuning Pack, Mighty Griffin Tuning Pack, FH Tuning Pack, Renault Trucks T Tuning Pack, or Actros Tuning Pack. All of these are fully compatible with this DLC, allowing you to create truly stunning combinations!

So if you'd like to start trucking in true Holland style, make sure to get this DLC on Steam now!

Remember to also give our X/Twitter, Instagram, Facebook, Bluesky, TikTok, and YouTube a follow, as you'll receive updates about our games straight to your feed. Or subscribe to our newsletter to stay informed. Until next time, safe travels!

Friday, June 26, 2026

ATS Road Trip: Ford F-150 Gameplay Preview

In today's blog, we're excited to share something we know our #BestCommunityEver has been eagerly waiting for - the first gameplay video preview from project Road Trip, with the Ford F-150 as the first vehicle in the spotlight.

The Ford F-150 has earned its legendary status over decades at the top as America's best-selling car, built on a foundation of reliability, toughness, and continuous innovation. In this gameplay preview, we take a relaxed drive with the 2023 Ford F-150 Lariat, one of the vehicles included in the upcoming Ford Car Pack for American Truck Simulator.

We begin our journey on the roads near the city of Redding in sunny California. From there, the route takes us through busier traffic areas before transitioning to a dirt road, where the F-150 truly shines, showcasing its smooth handling and impressive capability on uneven, rugged terrain. So without further ado, let's take a look!


We hope you have enjoyed the first video preview from the Road Trip project, but remember that everything you saw is still very much a work in progress, such as the vehicle sounds and behaviour, and will be adjusted before the release. We can't wait to bring you more previews of what Road Trip will look like in our game, so stay tuned.

We would also like to thank Ford very much for enabling us to bring this amazing vehicle into our game! If you are looking forward to hitting the road in the F-150, make sure to add the Ford Car Pack for American Truck Simulator to your Steam Wishlist.

Also, remember to stay up to date with the latest Road Trip developments by subscribing to our newsletter or following us on X/Twitter, Facebook, BlueSky, and Instagram. Until next time, we will see you on the road!

Thursday, June 25, 2026

ETS2 & ATS: 1.61 Experimental Beta

Even though the 1.60 update for both Euro Truck Simulator 2 and American Truck Simulator was released just last week, we are already working on features for future updates. And since we want to gather as much feedback from our #BestCommunityEver, we are starting an experimental beta way in advance of the actual update release, with focus on two upcoming features - the Multi-Function Display and In-Game Menu. To make sure we get it right, we need your help!

As mentioned above, this time, we are starting the beta cycle from an early stage. The level of polish and stability in this release might not yet be on the same level as with our typical Open Betas. However, we recognize the importance of involving our community in the development process and need to gather feedback early to help us identify any imperfections.

With the Experimental Beta, we would like to invite our dedicated players to join us in fine-tuning, testing, and providing feedback on the upcoming Multi-Function Display and In-Game Menu features for both games. We appreciate all of your feedback on our forum and your bug reports in the dedicated section for ATS and ETS2.

Multi-Function Display

The MFD has been part of our vision to improve the overall in-game driving interface and accessibility of vehicle systems. Our goal is to create a more unified and intuitive way to access vehicle functions directly in-game, without the need to interrupt your experience or remember dozens of keybinds.

The MFD is an in-game interface accessible from both interior and exterior camera views. From there, you can quickly navigate through various categories and vehicle systems such as driving assists, lighting controls, vehicle adjustments, media functions, trip information, and more.

One of the main goals of this feature is to reduce interruptions while accessing vehicle systems and information. In most situations, opening the MFD will not pause gameplay, and vehicle controls will remain responsive during interaction.

Another key goal of this feature is discoverability. Over the years, ETS2 and ATS have accumulated many functions and controls that players may never encounter. The MFD helps make these features easier to find by presenting them in context and displaying their associated key binds directly within the menu.

The MFD is designed to support keyboard, mouse, wheel, and controller (both on PC and consoles in the future) users alike, with customisable navigation controls. You can read more about this feature here.

Please note that for the purposes of MFD in Experimental Beta, the controllers will only support In-Game Mapping Mode (which is the recommended default). The support for Steam Client Input Mode will be added only for the full release.

In-Game Menu

The In-Game Menu is a new quick-access overlay presented as a compact horizontal bar at the top of the screen, providing players with instant access to essential functions.

In the new design, the In-Game Menu, accessible via F1, includes two roles: it provides access to functions exclusive to it, while retaining quick access to selected functions that were previously available through F4 and F7. In-Game menu now consolidates what was previously spread across F1, F4, and F7, providing more immediate access to important system and gameplay functions.

From this bar, players can quickly access controls, photo mode, widget options, services, vehicle adjustments, and the quick info menu.

In single-player mode, opening the In-Game Menu will pause the game. For now, the In-Game Menu will not be accessible while driving in the convoy, but we are exploring ways in which players can use some of the menu's functions while driving in multiplayer.

Don't forget that both of these features are still in a work-in-progress phase and are undergoing internal and external testing and adjustments, so your feedback is crucial in helping us polish them before the final release.

We hope you'll enjoy these new additions, but please remember: It's only an experimental beta, not an open beta yet or even a stable public version, so you may encounter bugs, instability, or crashes - which is where we need your input the most to solve any of these issues. The new features for both games will also be available only in English, so it's completely okay if you want to wait for the open beta or the final release. But if you're interested in helping us get there faster, we'll appreciate all of your feedback on our forum.

If you wish to participate in this Experimental Beta, you can find this version in the Experimental Beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 or American Truck Simulator → Properties → Betas tab → Beta Participation drop-down menu → experimental_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.

Thank you for your ongoing dedication and feedback. We believe the Experimental Beta will be a valuable stepping stone towards Open Beta and the 1.61 version. Don't forget to stay connected with us and all the latest information through our social media channels, make sure to follow us on X/Twitter, Instagram, Facebook, Bluesky, and TikTok. Happy trucking!

Wednesday, June 24, 2026

Isle of Ireland: N59 & Connemara Loop

Today, we are excited to share with you a look at one of Ireland’s most scenic driving experiences coming to the upcoming Isle of Ireland DLC for Euro Truck Simulator 2. Introducing the iconic N59 and the famous Connemara Loop, a route that'll take you past some of the most breathtaking landscapes, remote countrysides, and natural landmarks.

The N59 is the longest national secondary road in Ireland, stretching over 290 kilometres between Sligo and Galway, this scenic route takes drivers through winding roads, quiet villages, rolling hills, lakes, and dramatic Atlantic landscapes. Along the way, players will experience the unique atmosphere that makes Ireland’s west coast so popular with travellers from around the world, which our talented teams have been recreating in detail. 

On your journey along the N59, drivers will be able to travel on the renowned Connemara Loop, where roads weave between mountains, lakes and open countryside. Some of you with a sharp eye may already recognize the picturesque Pine Island area along Derryclare Lough, which was one of the locations we shared in our “Ireland: Guess Where We Are” blog.

Further along the route, players will encounter one of Ireland’s most iconic landmarks, Kylemore Abbey. Nestled beside the lake and backed by dramatic mountain scenery, this historic estate is being recreated with great care by our map and asset teams.

Continuing north, you'll be able to view Killary Harbour, Ireland’s only fjord. Carved deep into the surrounding mountains, this spectacular natural formation is well worth a stop to admire its beauty. As you travel along the N59, you'll also be treated to views of Croagh Patrick, one of Ireland's most iconic mountains, known locally as "The Reek". 

You'll then have the opportunity to discover the charming town of Westport, one of the smallest settlements represented in this DLC. Despite its modest size, our team felt it was an important addition in helping represent the authentic communities found across the Isle of Ireland.

North of Westport, the road ventures through the vast Wild Nephin National Park, known for its remote peat bog landscapes, dark rolling hills, and rugged wilderness. The scenery here takes on a completely different character. Adventurous truckers exploring the surrounding roads may also stumble upon hidden viewpoints overlooking the Atlantic Ocean and spot countless small islands scattered off the coast. 

Nearby Sligo, you'll travel through small settlements, open countryside, and stretches of coastal scenery that showcase the raw beauty of the northwest. Whether you are delivering cargo along winding mountain roads or simply enjoying the scenery from your cab, the N59 and Connemara Loop is a route you cannot miss!

Tá an tOileán Smaragaide ag glaoch! The Emerald Isle is calling! If you're excited to discover, explore, and travel across the Isle of Ireland, be sure to add this upcoming map expansion to your Steam Wishlist! We sincerely thank everyone who has supported us so far by doing so. We look forward to sharing more from this upcoming DLC in the future. Until then, keep on truckin’!

Tuesday, June 23, 2026

South Dakota: Badlands

Today, we would like to show you a preview of one of the most famous and unique landscapes we have been recreating for the South Dakota DLC for American Truck Simulator - the beautiful Badlands National Park!

Situated along the edge of the Great Plains in southwestern South Dakota, Badlands National Park spans 244,000 acres of dramatically eroded buttes, pinnacles, and spires, alongside the largest protected mixed-grass prairie in the United States.

But why is such a stunning area named Badlands? For hundreds of years, the Lakota people have called it "mako sica", which translates to "bad lands". Then, early French fur trappers called the area "les mauvaises terres à traverser" (bad lands to travel across). Because when it rains there, the wet clay becomes sticky, and the jagged canyons also make it hard to navigate. The winters are cold and windy, and the summers are hot and dry. But it could have had a very different name, as in 1922, when Badlands was first proposed as a national park, the suggested name was Wonderland National Park.

The Badlands contain one of the world's richest fossil beds, preserving evidence of ancient species such as horses and rhinos that once roamed the region. Today, the area is home to bison, bighorn sheep, prairie dogs, and a diverse range of other plant and animal life. As players enter this region in the game, they will be immediately greeted by roaming bison and striking rock formations.

As you drive further, you'll come across iconic places like Pinnacles Overlook, Yellow Mounds Overlook, and the Fossil Trail.

"I fell in love with this place the first time we visited it on our research trip; it's like stepping into another world, where lush green grass blends with the colorful local soil and rolling hills," says Draky, our map designer who worked on recreating this national park for our game.

One thing you may notice in this region is the sudden transition from expansive plains and gentle hills to a dramatic, iconic landscape characterized by rugged formations and large wildlife such as the bison. As the seasons change, the Badlands vegetation undergoes significant shifts in color throughout the year. The version depicted in the game reflects how the landscape appears between July and August, in which the game is set.

Draky also shares her insight on how difficult it was to transfer this wonderful area into the scale of American Truck Simulator, with a message to our community: "The biggest challenge was the initial layout planning, as the space is quite limited, but I'm still very happy with the result, and I'm sure you'll love experiencing this place every time you pass through."

We hope you are looking forward to exploring the Badlands. If so, make sure to add the South Dakota DLC to your Steam wishlist

Also, remember to follow us on X/Twitter, Facebook, Instagram, Bluesky, and YouTube for all the latest news from this map expansion and other American Truck Simulator information, or sign up for our newsletter to stay informed. Keep on truckin'!

Monday, June 22, 2026

SCS On The Road: Dodge Viper Scanning and Interview

Today, we're excited to share another episode of our SCS On The Road series, where we travel across North America to meet passionate vehicle owners and gather valuable reference materials for future projects.

This time, our journey brought us to Denton, Texas, where we had the opportunity to experience a true American automotive icon - the 1997 Dodge Viper GTS.

During our visit, we had the chance to document and scan this beautiful car, getting our vehicle artists the accurate reference data needed to faithfully recreate it for the Road Trip project in American Truck Simulator. From its distinctive exterior styling to the finer interior details, every piece of information helps us bring this legendary sports car to life in-game.

This vehicle belongs to Dino, who kindly welcomed our team and generously allowed us to document his prized Viper. We also had the pleasure of having an interview with him, where he shared more about his amazing ride.

The Dodge Viper remains one of the most recognizable American sports cars ever produced, and seeing this exceptionally preserved 1997 example in-person was a fantastic experience for our team.


We would like to extend a sincere thank you to Dino for taking the time to speak with us, sharing his story, and allowing us to scan and capture reference materials from his stunning Viper. Support from owners like Dino is invaluable and helps us create authentic experiences for players around the world.

We hope you enjoy this latest episode of SCS On The Road from Denton, Texas. Be sure to watch the video and learn more about this incredible machine and its owner.

Ready to hit the road in the Dodge Viper? Be sure to add the RAM & Dodge Car Pack for American Truck Simulator to your Steam Wishlist! To stay up to date with the latest development news for Road Trip, don’t forget to follow our blog, subscribe to our newsletter, and follow us on X/Twitter, Facebook, BlueSky, and Instagram.